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Question about render the video #4

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HumbleBone opened this issue Dec 16, 2019 · 10 comments
Closed

Question about render the video #4

HumbleBone opened this issue Dec 16, 2019 · 10 comments

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@HumbleBone
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Hello @mkocabas, Thanks for your awesome works, When I was running the demo.py, something wrong happened in rendering the output video. The details are in the picture below, can you help me slove the problem.
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@mkocabas
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Hi @HumbleBone,

Thanks for your interest. Problem may be related to OpenGL or Pyrender installation. Could you check here to install a compatible PyOpenGL package?

@atnikos
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atnikos commented Dec 16, 2019

@HumbleBone you can try using install_pip.sh instead of anaconda. It will automatically set up a clean environment with the correct python version.

@HumbleBone
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@mkocabas I have tried the way you said, and I used the Virtual environment. But another problem happened?
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@mkocabas
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Can you try to run this example on your computer?

@HumbleBone
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I try to run the example on my computer, and the result of the operation is the same.
RuntimeError: Validation failure (0):

@mkocabas
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mkocabas commented Dec 17, 2019

Ok, then the whole issue is with pyrender. We never encountered such an error.

Could you open an issue on pyrender repo? You may find an answer there.

I am closing the issue now, since it is not related to VIBE. Feel free to post here if you find a solution.

@HumbleBone
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Thanks for your help @mkocabas , I finally solve my problem by this. So I make pyopengl use libOpenGL.so and not libGL.so, and it works.

@xuxy09
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xuxy09 commented Dec 19, 2019

I am having the exact same problem. Could you please provide more details about how to solve this problem?

@atnikos
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atnikos commented Dec 19, 2019

@xuxy09 it is an opengl problem. You can see the solution @HumbleBone provided above.

@xuxy09
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xuxy09 commented Dec 19, 2019

Thanks for your help @mkocabas , I finally solve my problem by this. So I make pyopengl use libOpenGL.so and not libGL.so, and it works.

Hi @HumbleBone , can you please tell you me how you solve this problem? I am new to opengl. So the link above does not help much. Could you please provide more details? Thank you so much!

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4 participants