File tree 1 file changed +2
-2
lines changed
Source/ProgressionSystemRuntime/Private/Components
1 file changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -99,7 +99,7 @@ void UPSSpotComponent::TryRestorePlayerSkin()
99
99
// find last unlocked skin
100
100
for (int32 Count = CurrentSkinIndex; Count >= 0 ; Count--)
101
101
{
102
- bool bIsLastUnlockedFound = Count > 0 ? MeshComp.IsSkinAvailable (Count) : bIsCurrentSkinAvailable = true ;
102
+ const bool bIsLastUnlockedFound = Count > 0 ? MeshComp.IsSkinAvailable (Count) : bIsCurrentSkinAvailable = true ;
103
103
104
104
if (bIsLastUnlockedFound)
105
105
{
@@ -162,7 +162,7 @@ void UPSSpotComponent::RefreshAmountOfUnlockedSkins(bool bApplySkin)
162
162
{
163
163
return ;
164
164
}
165
-
165
+
166
166
UMySkeletalMeshComponent& SpotMeshComponent = GetMeshChecked ();
167
167
const int32 UnlockedSkinsAmount = UPSWorldSubsystem::Get ().GetCurrentSaveToDiskRowByName ().UnlockedSkinsAmount ;
168
168
You can’t perform that action at this time.
0 commit comments