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Tobias Mollstam edited this page Sep 19, 2015 · 7 revisions

Here's a somewhat maintained dump of the task at hand to get from Unreal to Python API

  • Basic types
    • 🍏 uint8, uint16, uint32, uint64, int8, int16, int32, int64
    • 🍏 ANSICHAR, CHAR8, CHAR16, CHAR32
    • WIDECHAR, TCHAR
  • TArray<>
  • 🍏 FName
  • FModuleManager
  • FAssetRegistryModule, IAssetRegistry to read .uasset and .umap from disk
  • UObject, UProperty manipulation
  • Kismet2 editor and graph manipulation. UK2Node, UEdGraph etc
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