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To see all available qualifiers, see our documentation.
Here's a somewhat maintained dump of the task at hand to get from Unreal to Python API
uint8
uint16
uint32
uint64
int8
int16
int32
int64
ANSICHAR
CHAR8
CHAR16
CHAR32
WIDECHAR
TCHAR
TArray<>
FName
FModuleManager
FAssetRegistryModule
IAssetRegistry
.uasset
.umap
UObject
UProperty
UK2Node
UEdGraph