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pixelRatio value from the renderer is lost when setSize function is called by NodePostProcessing. e.g. when the window is resized.
To test the issue on a high pixel density screen, resize the window while running postprocessing / nodes example.
/ping @sunag
The text was updated successfully, but these errors were encountered:
Hi @njarraud I am fixing this in r8 PR #17265
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sunag
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Description of the problem
pixelRatio value from the renderer is lost when setSize function is called by NodePostProcessing. e.g. when the window is resized.
To test the issue on a high pixel density screen, resize the window while running postprocessing / nodes example.
/ping @sunag
Three.js version
Browser
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The text was updated successfully, but these errors were encountered: