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lcdFont5x7.cpp
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lcdFont5x7.cpp
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#include "lcd7920.h"
//PROGMEM const uint8_t glcd5x7[] PROGMEM = {
const uint8_t glcd5x7[] = {
0x05, 0x00, 0x00, 0x00, 0x00, 0x00,// (space)
0x05, 0x00, 0x00, 0x5F, 0x00, 0x00,// !
0x05, 0x00, 0x07, 0x00, 0x07, 0x00,// "
0x05, 0x14, 0x7F, 0x14, 0x7F, 0x14,// #
0x05, 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
0x05, 0x23, 0x13, 0x08, 0x64, 0x62,// %
0x05, 0x36, 0x49, 0x55, 0x22, 0x50,// &
0x05, 0x00, 0x05, 0x03, 0x00, 0x00,// '
0x05, 0x00, 0x1C, 0x22, 0x41, 0x00,// (
0x05, 0x00, 0x41, 0x22, 0x1C, 0x00,// )
0x05, 0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
0x05, 0x08, 0x08, 0x3E, 0x08, 0x08,// +
0x05, 0x00, 0x50, 0x30, 0x00, 0x00,// ,
0x05, 0x08, 0x08, 0x08, 0x08, 0x08,// -
0x05, 0x00, 0x60, 0x60, 0x00, 0x00,// .
0x05, 0x20, 0x10, 0x08, 0x04, 0x02,// /
0x05, 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
0x05, 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
0x05, 0x42, 0x61, 0x51, 0x49, 0x46,// 2
0x05, 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
0x05, 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
0x05, 0x27, 0x45, 0x45, 0x45, 0x39,// 5
0x05, 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
0x05, 0x01, 0x71, 0x09, 0x05, 0x03,// 7
0x05, 0x36, 0x49, 0x49, 0x49, 0x36,// 8
0x05, 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
0x05, 0x00, 0x36, 0x36, 0x00, 0x00,// :
0x05, 0x00, 0x56, 0x36, 0x00, 0x00,// ;
0x05, 0x00, 0x08, 0x14, 0x22, 0x41,// <
0x05, 0x14, 0x14, 0x14, 0x14, 0x14,// =
0x05, 0x41, 0x22, 0x14, 0x08, 0x00,// >
0x05, 0x02, 0x01, 0x51, 0x09, 0x06,// ?
0x05, 0x32, 0x49, 0x79, 0x41, 0x3E,// @
0x05, 0x7E, 0x11, 0x11, 0x11, 0x7E,// A
0x05, 0x7F, 0x49, 0x49, 0x49, 0x36,// B
0x05, 0x3E, 0x41, 0x41, 0x41, 0x22,// C
0x05, 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
0x05, 0x7F, 0x49, 0x49, 0x49, 0x41,// E
0x05, 0x7F, 0x09, 0x09, 0x01, 0x01,// F
0x05, 0x3E, 0x41, 0x41, 0x51, 0x32,// G
0x05, 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
0x05, 0x00, 0x41, 0x7F, 0x41, 0x00,// I
0x05, 0x20, 0x40, 0x41, 0x3F, 0x01,// J
0x05, 0x7F, 0x08, 0x14, 0x22, 0x41,// K
0x05, 0x7F, 0x40, 0x40, 0x40, 0x40,// L
0x05, 0x7F, 0x02, 0x04, 0x02, 0x7F,// M
0x05, 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
0x05, 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
0x05, 0x7F, 0x09, 0x09, 0x09, 0x06,// P
0x05, 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
0x05, 0x7F, 0x09, 0x19, 0x29, 0x46,// R
0x05, 0x46, 0x49, 0x49, 0x49, 0x31,// S
0x05, 0x01, 0x01, 0x7F, 0x01, 0x01,// T
0x05, 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
0x05, 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
0x05, 0x7F, 0x20, 0x18, 0x20, 0x7F,// W
0x05, 0x63, 0x14, 0x08, 0x14, 0x63,// X
0x05, 0x03, 0x04, 0x78, 0x04, 0x03,// Y
0x05, 0x61, 0x51, 0x49, 0x45, 0x43,// Z
0x05, 0x00, 0x00, 0x7F, 0x41, 0x41,// [
0x05, 0x02, 0x04, 0x08, 0x10, 0x20,// "\"
0x05, 0x41, 0x41, 0x7F, 0x00, 0x00,// ]
0x05, 0x04, 0x02, 0x01, 0x02, 0x04,// ^
0x05, 0x40, 0x40, 0x40, 0x40, 0x40,// _
0x05, 0x00, 0x01, 0x02, 0x04, 0x00,// `
0x05, 0x20, 0x54, 0x54, 0x54, 0x78,// a
0x05, 0x7F, 0x48, 0x44, 0x44, 0x38,// b
0x05, 0x38, 0x44, 0x44, 0x44, 0x20,// c
0x05, 0x38, 0x44, 0x44, 0x48, 0x7F,// d
0x05, 0x38, 0x54, 0x54, 0x54, 0x18,// e
0x05, 0x08, 0x7E, 0x09, 0x01, 0x02,// f
0x05, 0x08, 0x14, 0x54, 0x54, 0x3C,// g
0x05, 0x7F, 0x08, 0x04, 0x04, 0x78,// h
0x05, 0x00, 0x44, 0x7D, 0x40, 0x00,// i
0x05, 0x20, 0x40, 0x44, 0x3D, 0x00,// j
0x05, 0x00, 0x7F, 0x10, 0x28, 0x44,// k
0x05, 0x00, 0x41, 0x7F, 0x40, 0x00,// l
0x05, 0x7C, 0x04, 0x18, 0x04, 0x78,// m
0x05, 0x7C, 0x08, 0x04, 0x04, 0x78,// n
0x05, 0x38, 0x44, 0x44, 0x44, 0x38,// o
0x05, 0x7C, 0x14, 0x14, 0x14, 0x08,// p
0x05, 0x08, 0x14, 0x14, 0x18, 0x7C,// q
0x05, 0x7C, 0x08, 0x04, 0x04, 0x08,// r
0x05, 0x48, 0x54, 0x54, 0x54, 0x20,// s
0x05, 0x04, 0x3F, 0x44, 0x40, 0x20,// t
0x05, 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
0x05, 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
0x05, 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
0x05, 0x44, 0x28, 0x10, 0x28, 0x44,// x
0x05, 0x0C, 0x50, 0x50, 0x50, 0x3C,// y
0x05, 0x44, 0x64, 0x54, 0x4C, 0x44,// z
0x05, 0x00, 0x08, 0x36, 0x41, 0x00,// {
0x05, 0x00, 0x00, 0x7F, 0x00, 0x00,// |
0x05, 0x00, 0x41, 0x36, 0x08, 0x00,// }
0x05, 0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
0x05, 0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
};
//extern const PROGMEM LcdFont font5x7_MS =
extern const LcdFont font5x7_MS =
{
glcd5x7, // font data
0x20, // first character code
0x7F, // last character code
7, // row height in pixels
5 // character width in pixels
};