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Report_10_23.md

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###Report on Oct 23, 2014

  • Design Clarification

The game is now a pure puzzle game. Each level is stand alone. Player tries to collect as many cows as possible and travel to the Space Ranch to finish one level, given limited resources.

  • Work that has been done

    • The game is based on MVC framework. Models store all the elements, view renders the elements, and Controller in charge of handling user input and self-movements of the objects.
    • Player uses "left" and "right" key to adjust the firing direction of the spaceship, and press "enter" for firing.
    • Collision detection. The spaceship will crash if it runs into a planet, or flies out of bound.
    • Gravity force -- Spaceship orbiting the planet. An simple illustration is as follows: here
    • Part of the art and text file map input. here here here
  • Core functionality remaining:

    • Lasso: Spaceship shoots the lasso to capture cows
    • Trailing lasso to collect cows on planet
    • Enhancement:
      • Orbit smoothness and gravity "bend"
      • Stationary, moving obstacles
      • Worm holes
      • Art, music
  • Contribution: Yue: Build the MVC framework, handle user input.

    Michael: Collision detection, gravity force.

    Kate: Art and text input.