###Report on Oct 23, 2014
- Design Clarification
The game is now a pure puzzle game. Each level is stand alone. Player tries to collect as many cows as possible and travel to the Space Ranch to finish one level, given limited resources.
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Work that has been done
- The game is based on MVC framework. Models store all the elements, view renders the elements, and Controller in charge of handling user input and self-movements of the objects.
- Player uses "left" and "right" key to adjust the firing direction of the spaceship, and press "enter" for firing.
- Collision detection. The spaceship will crash if it runs into a planet, or flies out of bound.
- Gravity force -- Spaceship orbiting the planet. An simple illustration is as follows:
- Part of the art and text file map input.
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Core functionality remaining:
- Lasso: Spaceship shoots the lasso to capture cows
- Trailing lasso to collect cows on planet
- Enhancement:
- Orbit smoothness and gravity "bend"
- Stationary, moving obstacles
- Worm holes
- Art, music
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Contribution: Yue: Build the MVC framework, handle user input.
Michael: Collision detection, gravity force.
Kate: Art and text input.