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Can you add GestureDragEndCallback? #4
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GestureDragEndCallback doesn't contain the location details (x and y positions) which limits me from detecting which shape got this event. You can still achieve this by using the |
@nateshmbhat I have tried to implement this using the onTapUp callback, but this callback is only fired when I do a quick click on the shape. It isn't fired when I stop dragging the shape. Do you have any idea why this might be? Thanks for any help! |
Hi, |
If you're still fighting with this I just wrapped the CanvasTouchDetector in a Listener widget and I'm listening for |
Also request this feature |
Would be great, makes drag & drop behaviour possible. |
Solved this issue by creating another transparent Rect that acts as a background and setting all other shapes with translucent touch detections. Then when a shape is touched a flag is set so that when the background recieves the touch it acts correctly according to the shape that was touched. |
I still wish there was a onPanEnd callback on shapes. |
me too. I can't control this action. very laggy when try moving the canvas inside. |
What if we save a shape when drag starts on it and call onPanEnd on that shape when drag ends? I tried to implement this feature for drawRRect only so far: https://github.com/autolainen/touchable Please have a look and if my approach is acceptable I'll implement this feature for all the draw* methods. Created a PR: #61 |
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