Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Repeatedly pausing and unpausing during a song desyncs the music. #37

Closed
SonicBlam opened this issue Dec 6, 2020 · 2 comments
Closed

Comments

@SonicBlam
Copy link

SonicBlam commented Dec 6, 2020

Rapidly pausing and unpausing the game causes the music and vocals to desync. The notes desync as well, staying with the vocals.
If you pause and unpause enough, you can move the notes ahead until they're on-beat again, but still late. While that can sound cool sometimes, I don't think that's how the songs are supposed to sound.

@ninjamuffin99
Copy link
Member

ahh yeah, i've seen this one floatin around. I'll dig into it

@ninjamuffin99
Copy link
Member

fixed in a recent commit, update coming on Friday with the fix!

kudorado pushed a commit to kudorado/Funkin that referenced this issue Jul 18, 2021
ninjamuffin99 added a commit that referenced this issue Mar 9, 2023
# for free to join this conversation on GitHub. Already have an account? # to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants