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ISource.h
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ISource.h
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#ifndef _ISOURCE_H
#define _ISOURCE_H
#include <vector>
#include <map>
#include <memory>
#include "CoreAudio/CoreAudioTypes.h"
#include "misc.h"
struct ISource {
virtual ~ISource() {}
virtual uint64_t length() const = 0;
virtual const AudioStreamBasicDescription &getSampleFormat() const = 0;
virtual const std::vector<uint32_t> *getChannels() const = 0;
virtual int64_t getPosition() = 0;
virtual size_t readSamples(void *buffer, size_t nsamples) = 0;
};
struct ISeekableSource: public ISource {
virtual bool isSeekable() = 0;
virtual void seekTo(int64_t offset) = 0;
};
struct ITagParser {
virtual ~ITagParser() {}
virtual const std::map<std::string, std::string> &getTags() const = 0;
};
struct IChapterParser {
virtual ~IChapterParser() {}
virtual const std::vector<misc::chapter_t> &getChapters() const = 0;
};
size_t readSamplesFull(ISource *src, void *buffer, size_t nsamples);
size_t readSamplesAsFloat(ISource *src, std::vector<uint8_t> *pivot,
std::vector<float> *floatBuffer, size_t nsamples);
size_t readSamplesAsFloat(ISource *src, std::vector<uint8_t> *pivot,
float *floatBuffer, size_t nsamples);
size_t readSamplesAsFloat(ISource *src, std::vector<uint8_t> *pivot,
std::vector<double> *floatBuffer, size_t nsamples);
size_t readSamplesAsFloat(ISource *src, std::vector<uint8_t> *pivot,
double *floatBuffer, size_t nsamples);
#endif