ComponentHitDelegate(UnrealEngine.Framework.ComponentReference, UnrealEngine.Framework.ComponentReference, System.Numerics.Vector3, UnrealEngine.Framework.Hit) Delegate
Delegate for component hit events
public delegate void ComponentHitDelegate(UnrealEngine.Framework.ComponentReference hitComponent, UnrealEngine.Framework.ComponentReference otherComponent, in System.Numerics.Vector3 normalImpulse, in UnrealEngine.Framework.Hit hit);
hitComponent
ComponentReference
otherComponent
ComponentReference
normalImpulse
System.Numerics.Vector3
hit
Hit