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Add ShowPlayerHead #1047
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PLAYER_HEAD_MODE_GLOBAL 😳 |
Why not just true or false? |
Only example given, true/false can be too |
It makes no sense for players to be running around with no heads. A headshot should kill the player if anything. Katana decapitating would be great though. I remember in early SA-MP days when you could decapitate players and the blood would skirt out, but instead of it being fixed it was removed. Edit: Yes I know that it's a thing for the client 😛 |
It would be great to have this, because you can apply an object to the head and have a "head swap" and have a clothing system or something. |
Hello, my suggestion is Add a new function named "ShowPlayerHead." When you shoot with weapon or use Katana, your head will dissapear. I have seen in previous versions this existed, so i guess would be nice if we have it.
Your choise if you want to have it enabled or disabled... by default server setting will be disabled.
to enable/disable will be done from "public OnGameModeInit()"
ShowPlayerHead(PLAYER_HEAD_MODE_OFF); or ShowPlayerHead(false);
ShowPlayerHead(PLAYER_HEAD_MODE_GLOBAL); or ShowPlayerHead(true);
Here is an example how does it looks like.
![Image](https://private-user-images.githubusercontent.com/190142610/405467162-59945cca-16b0-4015-915c-f083a74f4c57.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzk3MDA4MDgsIm5iZiI6MTczOTcwMDUwOCwicGF0aCI6Ii8xOTAxNDI2MTAvNDA1NDY3MTYyLTU5OTQ1Y2NhLTE2YjAtNDAxNS05MTVjLWYwODNhNzRmNGM1Ny5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjE2JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxNlQxMDA4MjhaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT01YTliNTQzZjNiZTFkNjYxZjBjNWE5MTA2ODRhZmQ0NTRjYzhlNTc4NTE5NzQ4MTA1ZjExZTdlNDMxYzM2MGUwJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.nGWd7E5Dyii6dySEr3nurYzP0Woxs3Uk_-7x1y-xzlQ)
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