You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
From the work done on 736ebdf it might be possible to make IGCS fast mode work with the new override matrix method. However, I haven't been able to get into the necessary injection points of the HD rendering pipeline using reflection, so games that use this package will probably get a blurry output.
It would be useful to look into this further, as it can also benefit postprocessing effects rendering correctly when using the freecam in some games.
The text was updated successfully, but these errors were encountered:
Describe the issue
From the work done on 736ebdf it might be possible to make IGCS fast mode work with the new override matrix method. However, I haven't been able to get into the necessary injection points of the HD rendering pipeline using reflection, so games that use this package will probably get a blurry output.
It would be useful to look into this further, as it can also benefit postprocessing effects rendering correctly when using the freecam in some games.
The text was updated successfully, but these errors were encountered: