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Reduce text overlapping #214

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ozkriff opened this issue Feb 21, 2018 · 1 comment · Fixed by #635
Closed

Reduce text overlapping #214

ozkriff opened this issue Feb 21, 2018 · 1 comment · Fixed by #635

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@ozkriff
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ozkriff commented Feb 21, 2018

image

It's especially bad when multiple things happen simultaneously in the same tile.

Effect visualizers don't know anything about each other and just generate a bunch of hate::Actions.
Visualizers must generate some Zemeroth-specific enum wrappers for hate::Actions which will take text overlapping into account (at least when created in the same position at the same time).

@ozkriff
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ozkriff commented Jul 11, 2020

Postponed, see #580 ("Final Push") ugh, lets finally do this

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