Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

System.ArgumentException: Kernel 'CSMain0' not found. #28

Closed
GraxCode opened this issue Apr 3, 2022 · 5 comments
Closed

System.ArgumentException: Kernel 'CSMain0' not found. #28

GraxCode opened this issue Apr 3, 2022 · 5 comments

Comments

@GraxCode
Copy link

GraxCode commented Apr 3, 2022

System.ArgumentException: Kernel 'CSMain0' not found.
at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
at HauntedPSX.RenderPipelines.PSX.Runtime.PSXRenderPipeline.FindCompressionKernels (HauntedPSX.RenderPipelines.PSX.Runtime.PSXRenderPipelineAsset asset) [0x00038] in /home/admin/Interference/Packages/com.hauntedpsx.render-pipelines.psx/Runtime/RenderPipeline/PSXRenderPipeline.cs:1049

I am running unity 2021.3.32f on Manjaro.

@dmackdev
Copy link

dmackdev commented Jun 19, 2022

Also getting this problem on M1 Mac Monterey 12.4, Unity editor version 2020.3.11f1 (Intel). Is this pipeline known to work on mac/linux?

@tzschk
Copy link

tzschk commented Jun 19, 2022

I also had this problem which i resolved by going to Project Settings>Player, disabling "Auto Graphics API for Mac" and swapping OpenGLCore above Metal. Not sure if that's an intended fix, but I haven't had any problems since.

@dmackdev
Copy link

Did not work for me unfortunately, same error.

@ogulcantopsakal
Copy link

@dmackdev change build settings -> platform -> windows, mac, linux -> target platform to windows. I believe this pipeline has not support to targeting mac or linux.

@pastasfuture
Copy link
Owner

This was fixed on master (commit e779c1c at the time of writing). Please open a new issue, with any new details, if you continue to see issues on apple.

# for free to join this conversation on GitHub. Already have an account? # to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants