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multishard.go
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package server
import (
"fmt"
"github.com/jackc/pgx/v5/pgproto3"
"github.com/pg-sharding/spqr/pkg/config"
"github.com/pg-sharding/spqr/pkg/models/kr"
"github.com/pg-sharding/spqr/pkg/pool"
"github.com/pg-sharding/spqr/pkg/prepstatement"
"github.com/pg-sharding/spqr/pkg/shard"
"github.com/pg-sharding/spqr/pkg/spqrlog"
"github.com/pg-sharding/spqr/pkg/tsa"
"github.com/pg-sharding/spqr/pkg/txstatus"
)
type ShardState int
const (
DatarowState = ShardState(iota)
ShardCCState
ShardCopyState
ShardRFQState
ErrorState
)
type MultishardState int
const (
InitialState = MultishardState(iota)
RunningState
ServerErrorState
CommandCompleteState
CopyOutState
CopyInState
)
type MultiShardServer struct {
activeShards []shard.Shard
states []ShardState
multistate MultishardState
pool *pool.DBPool
status txstatus.TXStatus
copyBuf []*pgproto3.CopyOutResponse
}
func NewMultiShardServer(pool *pool.DBPool) (Server, error) {
ret := &MultiShardServer{
pool: pool,
activeShards: []shard.Shard{},
}
return ret, nil
}
// HasPrepareStatement implements Server.
func (m *MultiShardServer) HasPrepareStatement(hash uint64) (bool, *prepstatement.PreparedStatementDescriptor) {
panic("unimplemented")
}
// StorePrepareStatement implements Server.
func (m *MultiShardServer) StorePrepareStatement(hash uint64, d *prepstatement.PreparedStatementDefinition, rd *prepstatement.PreparedStatementDescriptor) {
}
// RequestData implements Server.
func (m *MultiShardServer) RequestData() {
}
// DataPending implements Server.
func (m *MultiShardServer) DataPending() bool {
panic("unimplemented")
}
func (m *MultiShardServer) Reset() error {
return nil
}
func (m *MultiShardServer) AddDataShard(clid uint, shkey kr.ShardKey, tsa tsa.TSA) error {
for _, piv := range m.activeShards {
if piv.SHKey().Name == shkey.Name {
return fmt.Errorf("multishard connection already use %v", shkey.Name)
}
}
sh, err := m.pool.ConnectionWithTSA(clid, shkey, tsa)
if err != nil {
return err
}
m.activeShards = append(m.activeShards, sh)
m.states = append(m.states, ShardRFQState)
m.multistate = InitialState
return nil
}
func (m *MultiShardServer) UnRouteShard(sh kr.ShardKey, rule *config.FrontendRule) error {
// map?
for _, activeShard := range m.activeShards {
if activeShard.Name() == sh.Name {
err := activeShard.Cleanup(rule)
if err := m.pool.Put(activeShard); err != nil {
return err
}
return err
}
}
return fmt.Errorf("unrouted datashard does not match any of active")
}
func (m *MultiShardServer) Name() string {
return "multishard"
}
func (m *MultiShardServer) Send(msg pgproto3.FrontendMessage) error {
for _, shard := range m.activeShards {
spqrlog.Zero.Debug().
Uint("shard", shard.ID()).
Interface("message", msg).
Msg("sending message to shard")
if err := shard.Send(msg); err != nil {
spqrlog.Zero.Error().Err(err).Msg("")
return err
}
}
return nil
}
var (
MultiShardSyncBroken = fmt.Errorf("multishard state is out of sync")
)
func (m *MultiShardServer) Receive() (pgproto3.BackendMessage, error) {
rollback := func() {
for i := range m.activeShards {
spqrlog.Zero.Debug().
Uint("shard", m.activeShards[i].ID()).
Msg("rollback shard in multishard after error")
if m.activeShards[i].Sync() == 0 {
continue
}
// error state or something else
m.states[i] = ShardRFQState
go func(i int) {
for {
msg, err := m.activeShards[i].Receive()
if err != nil {
spqrlog.Zero.Error().Err(err).Msg("")
return
}
switch msg.(type) {
case *pgproto3.ReadyForQuery:
return
default:
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Type("message-type", msg).
Msg("multishard server: recived message from shard while rollback after error")
}
}
}(i)
}
}
switch m.multistate {
case ServerErrorState:
m.multistate = InitialState
return &pgproto3.ReadyForQuery{
TxStatus: byte(txstatus.TXIDLE), // XXX : fix this
}, nil
case InitialState:
m.copyBuf = nil
var saveRd *pgproto3.RowDescription = nil
var saveCC *pgproto3.CommandComplete = nil
var saveRFQ *pgproto3.ReadyForQuery = nil
var saveCIn *pgproto3.CopyInResponse = nil
/* Step one: ensure all shard backend are started */
for i := range m.activeShards {
for {
// all shards should be in rfq state
msg, err := m.activeShards[i].Receive()
if err != nil {
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Err(err).
Msg("multishard server: encountered error while reading from shard")
m.states[i] = ErrorState
rollback()
return nil, err
}
spqrlog.Zero.Debug().
Interface("message", msg).
Uint("shard", m.activeShards[i].ID()).
Msg("multishard server init: recieved message from shard")
switch retMsg := msg.(type) {
case *pgproto3.CopyOutResponse:
if m.multistate != InitialState && m.multistate != CopyOutState {
return nil, MultiShardSyncBroken
}
m.states[i] = ShardCopyState
m.multistate = CopyOutState
m.copyBuf = append(m.copyBuf, retMsg)
case *pgproto3.CopyInResponse:
if m.multistate != InitialState && m.multistate != CopyInState {
return nil, MultiShardSyncBroken
}
m.states[i] = ShardCopyState
m.multistate = CopyInState
saveCIn = retMsg
case *pgproto3.CommandComplete:
m.states[i] = ShardCCState
saveCC = retMsg //
case *pgproto3.RowDescription:
m.states[i] = DatarowState
saveRd = retMsg // all should be same
case *pgproto3.ReadyForQuery:
if m.multistate != InitialState {
return nil, MultiShardSyncBroken
}
m.states[i] = ShardRFQState
saveRFQ = retMsg
case *pgproto3.ParameterStatus:
m.states[i] = DatarowState
// ignore
// XXX: do not ignore
continue
case *pgproto3.NoticeResponse:
// thats ok
continue
case *pgproto3.ErrorResponse:
if m.multistate != InitialState {
return nil, MultiShardSyncBroken
}
spqrlog.Zero.Error().
Uint("client", spqrlog.GetPointer(m)).
Str("message", retMsg.Message).
Msg("multishard server received error")
m.states[i] = ErrorState
m.multistate = ServerErrorState
rollback()
return msg, nil
default:
m.states[i] = ErrorState
rollback()
// sync is broken
return nil, MultiShardSyncBroken
}
break
}
}
if saveCC != nil {
m.multistate = InitialState
return saveCC, nil
}
if saveRFQ != nil {
m.multistate = InitialState
return saveRFQ, nil
}
if m.multistate == CopyOutState {
n := len(m.copyBuf)
var currMsg *pgproto3.CopyOutResponse
m.copyBuf, currMsg = m.copyBuf[n-2:], m.copyBuf[n-1]
spqrlog.Zero.Debug().
Int("new-buff-len", len(m.copyBuf)).
Msg("miltishard server: flush copy buff")
return currMsg, nil
}
if m.multistate == CopyInState {
m.multistate = RunningState
return saveCIn, nil
}
m.multistate = RunningState
return saveRd, nil
case CopyOutState:
if len(m.copyBuf) > 0 {
spqrlog.Zero.Debug().Msg("miltishard server: flush copy buff")
n := len(m.copyBuf)
var currMsg *pgproto3.CopyOutResponse
m.copyBuf, currMsg = m.copyBuf[n-2:], m.copyBuf[n-1]
return currMsg, nil
}
/* Step two: fetch all copy out resp */
for i := range m.activeShards {
// some shards may be in cc state, some in copy state
if m.states[i] == ShardCCState {
continue
}
if m.states[i] != ShardCopyState {
return nil, MultiShardSyncBroken
}
msg, err := m.activeShards[i].Receive()
if err != nil {
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Err(err).
Msg("multishard server: encountered error while reading from shard")
m.states[i] = ErrorState
rollback()
return nil, err
}
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Type("message-type", msg).
Msg("multishard server: received message from shard")
switch msg.(type) {
case *pgproto3.CommandComplete:
//
m.states[i] = ShardCCState
case *pgproto3.ReadyForQuery:
m.states[i] = ErrorState
rollback()
// sync is broken
return nil, MultiShardSyncBroken
default:
return msg, nil
}
}
// all shard are in RFQ state
m.multistate = CommandCompleteState
return &pgproto3.CommandComplete{
CommandTag: []byte{}, // XXX : fix this
}, nil
case CopyInState:
return &pgproto3.CommandComplete{
CommandTag: []byte{},
}, nil
case RunningState:
/* Step two: fetch all datarow ms gs */
for i := range m.activeShards {
// some shards may be in cc state
if m.states[i] == ShardCCState {
continue
}
msg, err := m.activeShards[i].Receive()
if err != nil {
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Err(err).
Msg("multishard server: encountered error while reading from shard")
m.states[i] = ErrorState
rollback()
return nil, err
}
switch msg.(type) {
case *pgproto3.CommandComplete:
//
m.states[i] = ShardCCState
case *pgproto3.ReadyForQuery:
m.states[i] = ErrorState
rollback()
// sync is broken
return nil, MultiShardSyncBroken
default:
return msg, nil
}
}
// all shard are in RFQ state
m.multistate = CommandCompleteState
return &pgproto3.CommandComplete{
CommandTag: []byte{}, // XXX : fix this
}, nil
case CommandCompleteState:
spqrlog.Zero.Info().Msg("multishard server: enter rfq await mode")
/* Step tree: fetch all datarow msgs */
for i := range m.activeShards {
// all shards shall be in cc state
spqrlog.Zero.Info().Uint("shard", m.activeShards[i].ID()).Msg("multishard server: await server")
if m.states[i] != ShardCCState {
return nil, MultiShardSyncBroken
}
if err := func() error {
for {
msg, err := m.activeShards[i].Receive()
if err != nil {
return err
}
switch msg.(type) {
case *pgproto3.ReadyForQuery:
m.states[i] = ShardRFQState
return nil
default:
// sync is broken
return MultiShardSyncBroken
}
}
}(); err != nil {
spqrlog.Zero.Info().
Uint("shard", m.activeShards[i].ID()).
Err(err).
Msg("multishard server: encountered error while reading from shard")
m.states[i] = ErrorState
rollback()
return nil, err
}
}
m.multistate = InitialState
m.status = txstatus.TXIDLE
return &pgproto3.ReadyForQuery{
TxStatus: byte(txstatus.TXIDLE), // XXX : fix this
}, nil
}
return nil, nil
}
func (m *MultiShardServer) Cleanup(rule config.FrontendRule) error {
if rule.PoolRollback {
if err := m.Send(&pgproto3.Query{
String: "ROLLBACK",
}); err != nil {
return err
}
}
if rule.PoolDiscard {
if err := m.Send(&pgproto3.Query{
String: "DISCARD ALL",
}); err != nil {
return err
}
}
return nil
}
func (m *MultiShardServer) Sync() int64 {
panic("MultiShardServer.Sync not implemented")
}
func (m *MultiShardServer) Cancel() error {
var err error
for _, sh := range m.activeShards {
err = sh.Cancel()
}
return err
}
func (m *MultiShardServer) SetTxStatus(tx txstatus.TXStatus) {
m.status = tx
}
func (m *MultiShardServer) TxStatus() txstatus.TXStatus {
return txstatus.TXIDLE
}
func (m *MultiShardServer) Datashards() []shard.Shard {
return m.activeShards
}
var _ Server = &MultiShardServer{}