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Ryan Richardson edited this page Jan 3, 2023 · 1 revision

Welcome

Welcome to the wiki for PixelSharper, a C# transliteration (translation and iteration) on Javidx9's Pixel Game Engine.

Please bear with me as this is something I'm building in my off time and will be updated (slowly) as I have time.

Contribution Guidelines

Please do not contribute new features until the Two's Complement Series is completed and/or this message has been revised to say "All Contributions Welcome". It would defeat the purpose of the series as a whole if the entire thing was written by others and I just sat there talking about it.

The following Contributions are appreciated:

  • Bug Fixes
  • Comments
  • Minimal Error Handling and Exception Catching
  • Updates to the Wiki
  • Functionality specifically asked for in a video as requesting community assistance

Future Wiki Content

  • Usage Guide
  • Differences from the Pixel Game Engine - good and easy/place to contribute to the wiki as these are called out in the videos
  • Cross Compatibility Guide (Going from PGE to PS and vice versa)
Clone this wiki locally