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Ryan Richardson edited this page Jan 3, 2023
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Welcome to the wiki for PixelSharper, a C# transliteration (translation and iteration) on Javidx9's Pixel Game Engine.
Please bear with me as this is something I'm building in my off time and will be updated (slowly) as I have time.
Please do not contribute new features until the Two's Complement Series is completed and/or this message has been revised to say "All Contributions Welcome". It would defeat the purpose of the series as a whole if the entire thing was written by others and I just sat there talking about it.
The following Contributions are appreciated:
- Bug Fixes
- Comments
- Minimal Error Handling and Exception Catching
- Updates to the Wiki
- Functionality specifically asked for in a video as requesting community assistance
- Usage Guide
- Differences from the Pixel Game Engine - good and easy/place to contribute to the wiki as these are called out in the videos
- Cross Compatibility Guide (Going from PGE to PS and vice versa)