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channel id logging for debugging
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c-sharp-chat/PubnubChatApi/PubnubChatApi/Entities/Channel.cs

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@@ -637,6 +637,8 @@ public async void Connect()
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/// <seealso cref="Disconnect"/>
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public async void Join(ChatMembershipData? membershipData = null)
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{
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Console.WriteLine($"Unity: joining channel with ID {Id}");
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if (connectionHandle != IntPtr.Zero)
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{
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return;
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