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When referencing the same node as well as source and target in an edge, the edge isn't rendered and I get following error message in console:
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
const nodes = [ { id: '1', label: 'Node 1', }, ]; const edges = [ { id: '1', source: '1', target: '1', label: 'Edge 1', }, ]; return ( <GraphCanvas edges={edges} nodes={nodes} /> )
Ideally, there would be a support for self-referencing nodes/edges where the arrow basically targets the same node (see quick mockup).
The text was updated successfully, but these errors were encountered:
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Describe the bug
When referencing the same node as well as source and target in an edge, the edge isn't rendered and I get following error message in console:
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
Steps to Reproduce the Bug or Issue
Expected behavior
Ideally, there would be a support for self-referencing nodes/edges where the arrow basically targets the same node (see quick mockup).
Screenshots or Videos
Platform
The text was updated successfully, but these errors were encountered: