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v0.1.0 Beta

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@fgnm fgnm released this 12 May 17:17
· 208 commits to master since this release
  • [BREAK CHANGE] Update Project version to 1.0.0
  • Extensions are completely detached from base runtime
  • Custom Variables are stored in JSON format
  • Support Spine's Skins
  • Particle Effects auto start flag
  • Add support to Bitmap Fonts (.fnt)
  • Add support to TinyVG (.tvg)
  • Add support for global scene shader
  • Bug fixes and stability improvements (as usual...)

Editor

  • New polygons management with open-ended shapes
  • Fully undecorated in Windows OS and macOS
  • Better UI
  • Use ANGLE GLES 2.0 instead of OpenGL 3+
  • Implement new Shader Management
  • Update LWJGL to 3.3.1
  • Update to Java 17

Runtime

  • Rework Assets management
  • Implement TextureArrayCpuPolygonSpriteBatch and TextureArrayPolygonSpriteBatch (For GLES 2.0)
  • Fix Particle Effects Memory leaks