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Compilation fails due to case-sensitivity issue in "SteamRemoteplay" directory name #374

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StagnationPoint opened this issue Sep 4, 2020 · 1 comment

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@StagnationPoint
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Thanks for all your hard work! Ran into a tiny issue with a trivial fix.

I'm building Standalone (on Ubuntu 18.04, Rider 2020.2, Steamworks.NET at latest commit as of today) and getting the following error:

Source file '/home/huh/git/Steamworks.NET/Standalone/../Plugins/Steamworks.NET/types/SteamRemotePlay/RemotePlaySessionID_t.cs' could not be found.

Renaming as follows fixes it:

/Plugins/Steamworks.NET/types/SteamRemoteplay -> /Plugins/Steamworks.NET/types/SteamRemotePlay

@rlabrecque
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Thanks @StagnationPoint ! Case sensitivity is an unsolved problem in computer science. :(

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