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Segfault on SteamNetworkingMessage_t.Release()
#424
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SteamNetworkingMessage_t.Release()
You can wrangle NativeMethods in this way to expose the underlying method (internal to public) and call it through the API.
I use some extension methods to do it.
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Thanks, that's really helpful. For now I've paused my Steamworks.NET work and am porting to Facepunch.Steamworks until there's an official fix here. They may also have issues, in which case I'll come back and try this. |
Their interface is even more broken. Trying this. |
@AG4W This worked as advertised, thanks for the help! |
Hi there,
I'm running the latest (giturl) install of Steamworks.NET and am sending and receiving messages just fine it seems.
However when I call the recommended
Release
method on aSteamNetworkingMessage_t
, I get a segfault.My code is here:
Any ideas? Happy to share more code if needed.
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