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Performing an action that causes a dynamic actor to be destreamed from inside OnDynamicActorStreamOut seems to be causing crashes in DestroyActor during the following ProcessTick (tested on Linux). The issue is not directly related to the streamer, as I suspect performing DestroyActor inside OnActorStreamOut could have the same consequences, but, considering the underlying actors are kind of an implementation detail, it would be better to disable calling DestroyActor when the execution is inside these callbacks.
The text was updated successfully, but these errors were encountered:
Performing an action that causes a dynamic actor to be destreamed from inside
OnDynamicActorStreamOut
seems to be causing crashes inDestroyActor
during the followingProcessTick
(tested on Linux). The issue is not directly related to the streamer, as I suspect performingDestroyActor
insideOnActorStreamOut
could have the same consequences, but, considering the underlying actors are kind of an implementation detail, it would be better to disable callingDestroyActor
when the execution is inside these callbacks.The text was updated successfully, but these errors were encountered: