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delay.go
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package redisson
import (
"context"
"errors"
"fmt"
"math"
"strconv"
"sync"
"sync/atomic"
"time"
)
var moveDelayTaskLua = `
local source_set, target_set = KEYS[1], KEYS[2]
local max_priority, score = ARGV[1], ARGV[2]
local items = redis.call('ZRANGEBYSCORE', source_set, '-inf', max_priority, 'WITHSCORES')
for i, value in ipairs(items) do
if i % 2 ~= 0 then
redis.call('ZADD', target_set, score or 0.0, value)
redis.call('ZREM', source_set, value)
end
end
return items
`
var delayTaskLengthLua = `
local delay_set, doing_set = KEYS[1], KEYS[2]
local l1 = redis.call('ZCARD', delay_set)
local l2 = redis.call('ZCARD', doing_set)
return l1+l2
`
var addDelayTaskLua = `
local delay_set = KEYS[1]
local value, score = ARGV[1], ARGV[2]
redis.call('ZADD', delay_set, score or 0.0, value)
return {true}
`
var delDelayTaskLua = `
local delay_set, doing_set = KEYS[1], KEYS[2]
local value = ARGV[1]
redis.call('ZREM', doing_set, value)
redis.call('ZREM', delay_set, value)
return {true}
`
var consumeDelayTaskSuccessLua = `
local doing_set = KEYS[1]
local value = ARGV[1]
redis.call('ZREM', doing_set, value)
return {true}
`
var consumeDelayTaskFailedLua = `
local delay_set, doing_set = KEYS[1], KEYS[2]
local value, score = ARGV[1], tonumber(ARGV[2])
redis.call('ZREM', doing_set, value)
redis.call('ZADD', delay_set, score-1, value)
return {true}
`
var (
ErrEmptyDelayQueueName = errors.New(" delay queue name cannot be empty")
ErrEmptyDelayQueueCallback = errors.New(" delay queue callback cannot be empty")
ErrDelayQueueHasClosed = errors.New("delay queue has closed")
ErrDelayQueueHasStarted = errors.New("delay queue has started")
)
const (
delayLogPrefix = "[redis-delay]:"
delayKeyFormat = "do:{%s}"
delayDoingKeyFormat = "doing:{%s}"
)
type DelayQueue interface {
// Add 添加任务
// bytes 具有唯一性,即相同的 bytes 看做相同的任务,相同的 bytes 会进行覆盖
Add(ctx context.Context, bytes []byte, seconds time.Duration) error
// Del 删除任务
Del(ctx context.Context, bytes []byte) error
// Length 队列长度
Length(ctx context.Context) (int64, error)
// Close 关闭队列
Close() error
}
type delayQueue struct {
c *client
spec DelayOptionsVisitor
wg sync.WaitGroup
exitC chan struct{}
name string
running atomic.Bool
pollKeys []string
reclaimKeys []string
moveScript Scripter
addScript Scripter
delScript Scripter
lengthScript Scripter
consumeSuccessScript Scripter
consumeFailedScript Scripter
callback func([]byte) error
}
func newDelayQueue(c *client, name string, f func([]byte) error, opts ...DelayOption) (*delayQueue, error) {
if name == "" {
return nil, ErrEmptyDelayQueueName
}
if f == nil {
return nil, ErrEmptyDelayQueueCallback
}
spec := newDelayOptions(opts...)
q := &delayQueue{
c: c,
spec: spec,
name: name,
moveScript: c.CreateScript(moveDelayTaskLua),
addScript: c.CreateScript(addDelayTaskLua),
delScript: c.CreateScript(delDelayTaskLua),
lengthScript: c.CreateScript(delayTaskLengthLua),
consumeSuccessScript: c.CreateScript(consumeDelayTaskSuccessLua),
consumeFailedScript: c.CreateScript(consumeDelayTaskFailedLua),
callback: f,
}
delayKey := fmt.Sprintf(delayKeyFormat, name)
doingKey := fmt.Sprintf(delayDoingKeyFormat, name)
if prefix := spec.GetPrefix(); prefix != "" {
delayKey = fmt.Sprintf("%s:%s", prefix, delayKey)
doingKey = fmt.Sprintf("%s:%s", prefix, doingKey)
}
q.pollKeys = []string{delayKey, doingKey}
q.reclaimKeys = []string{doingKey, delayKey}
err := q.run(ticker{d: time.Second, f: q.poll}, ticker{d: time.Second, f: q.reclaim})
if err != nil {
return nil, err
}
return q, nil
}
func (q *delayQueue) Add(ctx context.Context, bytes []byte, seconds time.Duration) error {
sec := formatSec(seconds)
now := nowFunc().Unix()
return q.addScript.Run(ctx, q.pollKeys, bytes, now+sec).Err()
}
func (q *delayQueue) Del(ctx context.Context, bytes []byte) error {
return q.delScript.Run(ctx, q.pollKeys, bytes).Err()
}
func (q *delayQueue) Length(ctx context.Context) (int64, error) {
return q.lengthScript.Run(ctx, q.pollKeys).Int64()
}
func (q *delayQueue) move(ctx context.Context, from, to string, offset float64) ([]any, error) {
now := nowFunc().Unix()
return q.moveScript.Run(ctx, []string{from, to}, now, float64(now)+offset).Slice()
}
func (q *delayQueue) isRunning() bool { return q.running.Load() }
func (q *delayQueue) Close() error {
if !q.isRunning() {
return ErrDelayQueueHasClosed
}
q.running.Store(false)
close(q.exitC)
q.wg.Wait()
q.c.delayQueues.Delete(q.name)
return nil
}
type ticker struct {
d time.Duration
f func() error
}
func (q *delayQueue) run(ts ...ticker) error {
if q.isRunning() {
return ErrDelayQueueHasStarted
}
q.running.Store(true)
q.wg.Add(len(ts))
q.exitC = make(chan struct{})
var doTicker = func(ti ticker) {
t := time.NewTimer(0)
defer func() {
_ = t.Stop()
q.wg.Done()
}()
for {
select {
case <-t.C:
_ = t.Reset(ti.d)
go func() {
if err := ti.f(); err != nil {
// 输出日志
e(fmt.Sprintf("%s ticker error, %v", delayLogPrefix, err))
}
}()
case <-q.exitC:
return
}
}
}
for _, ti := range ts {
go func(_ti ticker) {
doTicker(_ti)
}(ti)
}
return nil
}
func (q *delayQueue) poll() error {
now := nowFunc()
res, err := q.moveScript.Run(context.Background(), q.pollKeys, now.Unix(), float64(now.Add(q.spec.GetTimeout()).Unix())).Slice()
if err != nil {
q.c.handler.delayPollError(q.name)
return err
}
for i := 0; i < len(res); i += 2 {
data := []byte(res[i].(string))
score, _ := strconv.ParseInt(res[i+1].(string), 10, 64)
if score < 0 {
// 曾经失败过
if int(math.Abs(float64(score))) > q.spec.GetRetryTimes() {
// 死信
q.handleDeadLetter(data)
continue
}
} else {
score = 0
}
if err0 := q.handle(data); err0 != nil {
// 处理失败
_ = q.retryAdd(data, float64(score))
} else {
// 处理成功
_ = q.ackOK(data)
}
}
return nil
}
func (q *delayQueue) handle(data []byte) (err error) {
defer func() {
if r := recover(); r != nil {
err = fmt.Errorf("handle task panic, %v", r)
e(fmt.Sprintf("%s %v", delayLogPrefix, err))
return
}
}()
err = q.callback(data)
return
}
func (q *delayQueue) handleDeadLetter(data []byte) {
_ = q.ackOK(data)
if f := q.spec.GetHandleDeadLetter(); f != nil {
defer func() {
if r := recover(); r != nil {
e(fmt.Sprintf("%s handle dead letter panic, %v", delayLogPrefix, r))
return
}
}()
f(data)
}
}
func (q *delayQueue) reclaim() error {
now := nowFunc()
res, err := q.moveScript.Run(context.Background(), q.reclaimKeys, now.Unix(), float64(now.Add(q.spec.GetTimeout()).Unix())).Slice()
if err != nil {
q.c.handler.delayReclaimError(q.name)
} else if len(res) > 0 {
q.c.handler.delayReclaim(q.name, len(res)/2)
}
return err
}
func (q *delayQueue) ackOK(data []byte) error {
err := q.consumeSuccessScript.Run(context.Background(), q.reclaimKeys, data).Err()
if err != nil {
e(fmt.Sprintf("%s ack failed, %v, %v", delayLogPrefix, data, err))
}
return err
}
func (q *delayQueue) retryAdd(data []byte, score float64) error {
err := q.consumeFailedScript.Run(context.Background(), q.pollKeys, data, score).Err()
if err != nil {
e(fmt.Sprintf("%s retry add failed, %v, %f, %v", delayLogPrefix, data, score, err))
}
return err
}
// NewDelayQueue 新建一个延迟队列
func (c *client) NewDelayQueue(name string, f func([]byte) error, opts ...DelayOption) (DelayQueue, error) {
if val, ok := c.delayQueues.Load(name); ok {
return val.(*delayQueue), nil
}
q, err := newDelayQueue(c, name, f, opts...)
if err != nil {
return nil, err
}
c.delayQueues.Store(q.name, q)
return q, nil
}