Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Converting to DAE combining meshes together #48

Open
admiralamott1 opened this issue Sep 12, 2022 · 0 comments
Open

Converting to DAE combining meshes together #48

admiralamott1 opened this issue Sep 12, 2022 · 0 comments

Comments

@admiralamott1
Copy link

Hi,

I used apicula back around 2019 (I think) and I was able to extract the player model with its customizable hairs, clothes etc separate to the model and had polygon0 to polygon18 in blender.

But I tried to do it again to that same file (and a few others) and the entire model is combined into 1 mesh. Was just wondering if there's a way to fix this or something causing it?

I'm using blender 2.79 and always have done... thank you :)

# for free to join this conversation on GitHub. Already have an account? # to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant