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Thanks for the report, I wonder if I've left something on the stack which shouldn't be present.
I've been aware for a while, as a similar thing happens with CP/M exiting, but I should fix it for neatness:
>quit
You said 'QUIT' so we terminate!
You've played 00001 turns.
Play again? (y/n)n
[binaryu rubbish]
w#z>w#>
w#>frodo ~/Repos/github.com/skx/lighthouse $
skx
added
bug
Something isn't working
Z80
Issues relating to the Z80 implementation
labels
Apr 1, 2024
Just thought I might share this issue, not sure if it is emulator related.
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