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I haven't abandoned this plugin, just had no opportunities to work on it recently.
There're are few things I plan to take care of:
ensure it compiles and works as it should under Windows and cl.exe (currently I only tested it under Linux and clang++)
ensure there are no annoying false warnings generated by intelisense or clangd
ensure there are no breakage in newer versions of Unreal
remove useless documentation telling ohhh there is a branch on the next line, ohhh here's a loop, oh wow, I feel like I overly commented the code despite it being so simple
Simpler readme
since plugin is so small, It might be nice to store whole source code in single header file
The text was updated successfully, but these errors were encountered:
I haven't abandoned this plugin, just had no opportunities to work on it recently.
There're are few things I plan to take care of:
ohhh there is a branch on the next line, ohhh here's a loop, oh wow
, I feel like I overly commented the code despite it being so simpleThe text was updated successfully, but these errors were encountered: