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The SDLManagerDelegate methods stop getting notified when the manager is started from the managerDidDisconnect method. It appears that starting the manager when the manager is already started breaks the SDLManagerDelegate. More investigation is needed as I am not sure this is the root of the issue.
Ideally when the manager is already started it should ignore the new start attempt.
Reproduction Steps
Connect the SDL_iOS Swift example app to a TDK with a USB cord. (The Obj-C example app does not have this bug)
Disconnect the USB cord
Connect the app using a USB cord.
The managerDidDisconnect method will be called. It will attempt to restart the SDLManager even though the manager is already started.
Expected Behavior
All the SDLManagerDelegate methods should be called at the appropriate times.
Observed Behavior
The SDLManagerDelegate methods stop getting called.
OS & Version Information
iOS Version: 12.1
SDL iOS Version: 6.2
Testing Against: SYNC 3.0
Test Case, Sample Code, and / or Example App
The SDL_iOS Swift example app in the library.
The text was updated successfully, but these errors were encountered:
Bug Report
The
SDLManagerDelegate
methods stop getting notified when the manager is started from themanagerDidDisconnect
method. It appears that starting the manager when the manager is already started breaks theSDLManagerDelegate
. More investigation is needed as I am not sure this is the root of the issue.Ideally when the manager is already started it should ignore the new start attempt.
Reproduction Steps
managerDidDisconnect
method will be called. It will attempt to restart the SDLManager even though the manager is already started.Expected Behavior
All the
SDLManagerDelegate
methods should be called at the appropriate times.Observed Behavior
The
SDLManagerDelegate
methods stop getting called.OS & Version Information
Test Case, Sample Code, and / or Example App
The SDL_iOS Swift example app in the library.
The text was updated successfully, but these errors were encountered: