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If you import a 3DO as a sector it works fine. But some sectors imported as shapes have wrong scale. (e.g. a cylinder of 10cm diameter will have a diameter of 4cm when placed as shape).
Steps to reproduce the behavior:
Save a complex sector as a shape (cave, cylinder, complex door hole...).
Place the shape in the world. The scale of the placed sector should be wrong.
OS: Windows 10
Version: 22H2
The text was updated successfully, but these errors were encountered:
If you import a 3DO as a sector it works fine. But some sectors imported as shapes have wrong scale. (e.g. a cylinder of 10cm diameter will have a diameter of 4cm when placed as shape).
Steps to reproduce the behavior:
The text was updated successfully, but these errors were encountered: