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checkpoint3.html
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<!DOCTYPE html>
<html>
<head>
<title>GI - Checkpoint 3</title>
<link rel="stylesheet" type="text/css" href="/static/css/info.css"/>
</head>
<body>
<h1>CSCI 711- Global Illumination</h1>
<h2>Ray Tracer</h2>
<h3>Checkpoint 3</h3>
<h4>Submitted by: Snehal Padhye(sp1471@rit.edu)</h4>
<p>Checkpoint 3: Phong Illumination: 3 different position of light sources(ks = 0.2) </p>
<div class="row">
<div class="column">
<img src="./static/render_phong_20.png">
</div>
<div class="column">
<img src="./static/phong_new.png">
</div>
<div class="column">
<img src="./static/render_x9.png">
</div>
</div>
<p>Bonus 1: Add support for multiple light sources: 2 different light positions </p>
<div class="row">
<div class="column">
<img src="./static/render_ml.png">
</div>
<div class="row">
<div class="column">
<img src="./static/render_ml2.png">
</div>
</div>
<p>Bonus 2: Another illumination model : Phong-Blinn</p>
<img src="./static/phong_blinn_new.png">
<p>Bonus 2: Another illumination model : Attempted Strauss</p>
<img src="./static/render_strauss_H.png">
<p>Bonus 3: Super sampling : Spawned 16 rays per pixel</p>
<img src="./static/render_new16.png">
</body>
</html>