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0ad-0.27.0-r100.ebuild
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# Copyright 2014-2025 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
WX_GTK_VER="3.2-gtk3"
MY_P="0ad-${PV/_/-}"
inherit desktop toolchain-funcs multiprocessing wxwidgets xdg
DESCRIPTION="A free, real-time strategy game"
HOMEPAGE="https://play0ad.com/"
SRC_URI="
http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz
https://releases.wildfiregames.com/${MY_P}-unix-data.tar.xz
"
S="${WORKDIR}/${MY_P}"
LICENSE="BitstreamVera CC-BY-SA-3.0 GPL-2 LGPL-2.1 LPPL-1.3c MIT ZLIB"
SLOT="0"
KEYWORDS="~amd64 ~arm64 ~x86"
IUSE="editor +lobby lto nvtt pch test vulkan"
RESTRICT="test"
CHECKREQS_DISK_BUILD="5000M" # for alpha 27
CHECKREQS_DISK_USR="3500M" # 3555340 KiB (3.3 GiB)
# Premake adds '-s' to some LDFLAGS. Simply sed'ing it out leads to
# build and/or startup issues.
QA_PRESTRIPPED="/usr/lib64/0ad/libCollada.so /usr/lib64/0ad/libAtlasUI.so /usr/bin/0ad /usr/bin/0ad-ActorEditor"
BDEPEND="
>=dev-util/premake-5.0.0_alpha12:5
virtual/pkgconfig
test? ( dev-lang/perl )
"
# Removed dependency on nvtt as we use the bundled one.
# bug #768930
DEPEND="
dev-lang/spidermonkey:115=
dev-libs/boost:=
dev-libs/icu:=
dev-libs/libfmt:0=
dev-libs/libsodium:=
dev-libs/libxml2
media-libs/libpng:0
media-libs/libsdl2[X,opengl,video,vulkan?]
media-libs/libvorbis
media-libs/openal
net-libs/enet:1.3
net-libs/miniupnpc:=
net-misc/curl
sys-libs/zlib
virtual/opengl
x11-libs/libX11
editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
lobby? ( net-libs/gloox )
"
RDEPEND="
${DEPEND}
!games-strategy/0ad-data
"
pkg_setup() {
use editor && setup-wxwidgets
}
src_prepare() {
default
# Originally from 0ad-data
rm binaries/data/tools/fontbuilder/fonts/*.txt || die
}
src_configure() {
# 0AD uses premake:5 to generate the Makefiles, so let's
# 1. configure the configure args,
# 2. export some toolchain args,
# 3. configure premake args,
# 4. run premake5.
local myconf=(
--minimal-flags
--with-system-mozjs
$(usex editor "" "--without-atlas")
$(usex lobby "" "--without-lobby")
$(usex lto "--with-lto" "")
$(usex nvtt "" "--without-nvtt")
$(usex pch "" "--without-pch")
$(usex test "" "--without-tests")
--bindir="/usr/bin"
--libdir="/usr/$(get_libdir)"/${PN}
--datadir="/usr/share/${PN}"
)
tc-export AR CC CXX RANLIB
local mypremakeargs=(
--file="premake5.lua"
--outpath="../workspace/gcc"
--os=linux
--verbose
)
cd "${S}/build/premake" || die "Could not enter premake directory"
premake5 "${mypremakeargs[@]}" "${myconf[@]}" gmake2 \
|| die "Premake failed"
}
src_compile() {
# Build 3rd party libs
einfo "Building bundled libraries"
pushd libraries
./build-source-libs.sh -j$(makeopts_jobs) --with-system-mozjs || die
popd
# Build 0ad itself!
einfo "Building 0ad"
JOBS="-j$(makeopts_jobs)" emake -C build/workspace/gcc verbose=1
}
src_test() {
cd binaries/system || die
./test -libdir "${S}/binaries/system" || die "Failed tests"
}
src_install() {
newbin binaries/system/pyrogenesis 0ad
use editor && newbin binaries/system/ActorEditor 0ad-ActorEditor
# Merged from 0ad-data
# bug #771147 (comment 3)
insinto /usr/share/${PN}
doins -r binaries/data/{l10n,config,mods,tools}
# Install bundled libs
# bug #771147 (comment 1)
exeinto /usr/$(get_libdir)/${PN}
doexe binaries/system/libCollada.so
use nvtt && doexe binaries/system/{libnvtt,libnvcore,libnvimage,libnvmath}.so
use editor && doexe binaries/system/libAtlasUI.so
dodoc binaries/system/readme.txt
doicon -s 128 build/resources/${PN}.png
make_desktop_entry ${PN}
}