Releases: steve1316/granblue-automation-android
Releases · steve1316/granblue-automation-android
Public Beta (Significant rewrite of app + Support for Proving Grounds)
v0.7.0 - Changelog
Significant rewrite of app includes the following:
- Added occasional swipe during Combat Mode when under Semi/Full Auto to avoid the device going to sleep due to inactivity if the fight lasts that long.
- Added support for Proving Grounds.
- Restructuring of MapSelection class to bring it up to par with Python version.
- GAA will no longer tap just barely outside of a button's dimensions.
- New MessageLog class will handle holding the log and saving it to a new file.
- GAA will now display the log on the HomeFragment to users (gets updated when onResume() gets triggered so it is not updated in real-time).
- Added Debug Mode checkbox and delay between runs options to SettingsFragment.
- GAA will now save message log into a new text file in the application's /logs/ folder inside internal storage when the bot ends either by encountering an Exception or the user tapping the overlay button to stop the bot.
- Restructured Farming Mode to be on par with Python version.
- Fixed bug where Combat Mode did not detect that the Party wiped when farming Raids.
- Removed settings for delay between runs and idle after action from config.yaml as that has been implemented into GAA already. Users are recommended to uninstall GAA and install it again to regenerate brand new config.yaml in their internal storage.
Public Beta (Various Combat Mode bugfixes)
v0.6.8 - Changelog
- Ported over the changes from the Python version's Combat Mode overhaul which includes the bot being able to reload after attacks for certain Farming Modes to speed up battles like real users. This does not apply to Semi/Full Auto.
- Various Combat Mode bugfixes.
Public Beta (Raid bugfixes)
v0.6.7 - Changelog
- Fixed bugs with Raid Farming Mode such as getting stuck checking for number of currently joined Raids, checking for invalid room code, checking if the bot already joined the Raid, checking if the Raid already ended, and properly checking if connection with Twitter API was successful.
- Removed minifying operations when building the .apk as it removed critical classes needed by Hoplite and twitter4j to function properly.
- Another attempt at fixing bot not tapping on buttons by slightly shrinking the available area it can tap.
Public Beta (Fixed bugs with NM100 and NM150)
v0.6.6 - Changelog
- Fixed getting stuck on NM100 due to incorrect image format.
- Fixed getting stuck on NM150.
Public Beta (Added support for NM150)
v0.6.5 - Changelog
- Added support for Guild Wars NM150.
Public Beta (Added support for NM100)
v0.6.4 - Changelog
- Added support for NM100.
Public Beta (Added support for NM95)
v0.6.3 - Changelog
- Added support for NM95.
Public Beta (CAPTCHA detection and random shift feature has been added)
v0.6.2 - Changelog
- Added detection for CAPTCHA. If detected, it will stop the bot. Unfortunately, due to the way that Android works and how the entire bot process is on a thread, it is not possible to create a Alert to notify the user. As such, users will just need to be diligent and check their device every once in a while to see if the bot has stopped.
- Random shift feature from the Python version has been added. Tap locations are now randomized to further avoid bot detection.
Public Beta (Various fixes for Guild Wars)
v0.6.1 - Changelog
- Fixed being unable to host again for Guild Wars due to lack of materials.
- Fixed crash when reading a brand new config.yaml.
- Fixed unable to host Extreme+ for Guild Wars.
- Updated build configuration.
Public Beta (Added support for Guild Wars)
v0.6.0 - Changelog
- Added support for Guild Wars farming.