diff --git a/TomeAndBlood/TomeAndBlood.tp2 b/TomeAndBlood/TomeAndBlood.tp2 index d38034b..4d533f3 100755 --- a/TomeAndBlood/TomeAndBlood.tp2 +++ b/TomeAndBlood/TomeAndBlood.tp2 @@ -1,6 +1,6 @@ BACKUP ~TomeAndBlood/backup~ AUTHOR ~aquadrizzt~ -VERSION ~0.9.40~ +VERSION ~0.9.41~ ALWAYS diff --git a/TomeAndBlood/comp/setup_specialists.tpa b/TomeAndBlood/comp/setup_specialists.tpa index 73b6aae..968a55b 100755 --- a/TomeAndBlood/comp/setup_specialists.tpa +++ b/TomeAndBlood/comp/setup_specialists.tpa @@ -306,6 +306,7 @@ COPY_EXISTING ~qdscrlmap.2da~ ~override~ END BUT_ONLY +/* don't void opp schools, that has its own component now //Updating Spells and Scrolls ACTION_PHP_EACH d5_scroll_spell_school AS scroll => school BEGIN ACTION_IF (FILE_EXISTS_IN_GAME ~%scroll_1%.spl~) BEGIN @@ -321,6 +322,7 @@ ACTION_PHP_EACH d5_scroll_spell_school AS scroll => school BEGIN END END END +*/ //Automatic School Spells COPY ~TomeAndBlood/data/specialists/QDMG+SCH.SPL~ ~override/QDMG+ABJ.SPL~ //making the new abjuration spell diff --git a/TomeAndBlood/lib/semi_spontaneous.tpa b/TomeAndBlood/lib/semi_spontaneous.tpa index 385d0f0..2c1b44d 100755 --- a/TomeAndBlood/lib/semi_spontaneous.tpa +++ b/TomeAndBlood/lib/semi_spontaneous.tpa @@ -1,5 +1,5 @@ -// v10 - with fixed semi_innate function +// v10.1 - with fixed semi_innate function /* functions in this file: @@ -5106,7 +5106,7 @@ ACTION_IF !(VARIABLE_IS_SET %semi_spont_rested%) BEGIN OUTER_SET semi_spont_rest = %new_state_ind% END -ACTION_IF !(FILE_EXISTS_IN_GAME ~d5__semi_innate_casting.d5~) BEGIN +//ACTION_IF !(FILE_EXISTS_IN_GAME ~d5__semi_innate_casting.d5~) BEGIN COPY ~%MOD_FOLDER%/lib/semi_spont/d5_base.spl~ ~override/%semi_innate_prefix%206.spl~ @@ -5218,9 +5218,9 @@ ACTION_IF !(FILE_EXISTS_IN_GAME ~d5xnfsh.spl~) BEGIN LPF ADD_SPELL_EFFECT INT_VAR opcode = 206 target = 1 parameter1 = (0 - 1) timing = 0 duration = 18 STR_VAR resource = ~d5xrfsh~ END END -COPY ~%MOD_FOLDER%/lib/semi_spont/d5_marker.d5~ ~override/d5__semi_innate_casting.d5~ +//COPY ~%MOD_FOLDER%/lib/semi_spont/d5_marker.d5~ ~override/d5__semi_innate_casting.d5~ -END // end no marker file +//END // end no marker file // casting system______________________________________________________________________ //