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attack.cpp
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2015 Simon Stuerz <stuerz.simon@gmail.com> *
* *
* This file is part of Monster Wars. *
* *
* Monster Wars is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, version 3 of the License. *
* *
* Monster Wars is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with Monster Wars. If not, see <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "attack.h"
Attack::Attack(QObject *parent):
QObject(parent)
{
}
void Attack::beginnAttack(int id)
{
m_sourceIds.append(id);
}
void Attack::endAttack(int id)
{
for (int i = 0; i < m_sourceIds.count(); i++) {
if (m_sourceIds.at(i) == id) {
m_sourceIds.removeAt(i);
}
}
m_destinationId = id;
emit attackFinished();
}
QList<int> Attack::sourceIds()
{
return m_sourceIds;
}
int Attack::destinationId()
{
return m_destinationId;
emit attackFinished();
}
void Attack::removeSourceId(int id)
{
m_sourceIds.removeAll(id);
}
void Attack::addMonsterId(int id)
{
if(m_sourceIds.contains(id))
return;
m_sourceIds.append(id);
}
void Attack::reset()
{
m_sourceIds.clear();
m_destinationId = -1;
}