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Copy pathBabyUniverseRemover.cpp
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BabyUniverseRemover.cpp
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#include <map>
#include <queue>
#include "BabyUniverseRemover.h"
#include "Vertex.h"
#include "Edge.h"
BabyUniverseRemover::BabyUniverseRemover(Triangulation * triangulation)
: triangulation_(triangulation),
cohomologybasis_(NULL),
genus_(triangulation_->CalculateGenus())
{
}
BabyUniverseRemover::BabyUniverseRemover(Triangulation * triangulation, CohomologyBasis * cohomologybasis)
: triangulation_(triangulation),
cohomologybasis_(cohomologybasis),
genus_(triangulation_->CalculateGenus())
{
}
void BabyUniverseRemover::RemoveBabyUniverses(Triangle * triangle)
{
if( genus_ == 0 )
{
RemoveBabyUniversesSpherical(triangle);
} else
{
RemoveBabyUniversesHigherGenus();
}
}
void BabyUniverseRemover::RemoveBabyUniversesSpherical(Triangle * triangle)
{
// Identify all pairs of edges that form a neck of length 2
std::vector<boost::array<Edge *,3> > newNbr(triangulation_->NumberOfTriangles());
for(int i=0;i<triangulation_->NumberOfVertices();i++)
{
Vertex * vertex = triangulation_->getVertex(i);
std::map<Vertex*,Edge*> edgeToVertex;
Edge * edge = vertex->getParent()->getPrevious();
bool firstround = true;
while(true)
{
if( edge->getPrevious()->getOpposite() == vertex )
{
newNbr[edge->getParent()->getId()][edge->getId()] = edge->getAdjacent();
} else
{
std::pair<std::map<Vertex*,Edge*>::iterator,bool> ret = edgeToVertex.insert(std::pair<Vertex*,Edge*>(edge->getPrevious()->getOpposite(),edge));
if( !ret.second )
{
newNbr[ret.first->second->getAdjacent()->getParent()->getId()][ret.first->second->getAdjacent()->getId()] = edge;
newNbr[edge->getParent()->getId()][edge->getId()] = ret.first->second->getAdjacent();
ret.first->second = edge;
}
}
edge = edge->getAdjacent()->getNext();
if( edge == vertex->getParent()->getPrevious() )
{
if( firstround )
{
firstround = false;
} else
{
break;
}
}
}
}
bool useLargest = ( triangle == NULL );
// Determine largest component
std::vector<int> flag(triangulation_->NumberOfTriangles(),-1);
int largest = 0;
int largestFlag = 0;
std::queue<Triangle *> q;
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
if( flag[i] != -1 )
continue;
int size = 0;
q.push(triangulation_->getTriangle(i));
flag[i] = i;
while( !q.empty() )
{
Triangle * t = q.front();
q.pop();
if( !useLargest && t == triangle )
{
largestFlag = flag[t->getId()];
}
size++;
for(int j=0;j<3;j++)
{
Triangle * nbr = newNbr[t->getId()][j]->getParent();
BOOST_ASSERT( flag[nbr->getId()] == -1 || flag[nbr->getId()] == i );
if( flag[nbr->getId()] == -1 )
{
flag[nbr->getId()] = i;
q.push(nbr);
}
}
}
if( useLargest && size > largest )
{
largest = size;
largestFlag = i;
}
}
// Update neighbour info
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
Triangle * triangle = triangulation_->getTriangle(i);
if( flag[i] == largestFlag )
{
for(int j=0;j<3;j++)
{
triangle->getEdge(j)->setAdjacent(newNbr[i][j]);
}
}
}
// Delete all triangles that do not have flag=largestFlag
std::vector<Triangle *> tmpTriangles;
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
tmpTriangles.push_back(triangulation_->getTriangle(i));
}
for(int i=0,endi=tmpTriangles.size();i<endi;i++)
{
if( flag[i] != largestFlag )
{
triangulation_->DeleteTriangle(tmpTriangles[i]);
}
}
triangulation_->DetermineVertices();
}
void BabyUniverseRemover::RemoveBabyUniversesHigherGenus()
{
// Identify all pairs of edges that form a neck of length 2
std::vector<boost::array<Edge *,3> > newNbr(triangulation_->NumberOfTriangles());
for(int i=0;i<triangulation_->NumberOfVertices();i++)
{
Vertex * vertex = triangulation_->getVertex(i);
std::map<std::pair<IntForm2D,Vertex*>,Edge*> edgeToVertex;
Edge * edge = vertex->getParent()->getPrevious();
bool firstround = true;
while(true)
{
if( edge->getPrevious()->getOpposite() == vertex )
{
newNbr[edge->getParent()->getId()][edge->getId()] = edge->getAdjacent();
} else
{
IntForm2D form = cohomologybasis_->getOmega(edge);
std::pair<std::map<std::pair<IntForm2D,Vertex*>,Edge*>::iterator,bool> ret = edgeToVertex.insert(std::pair<std::pair<IntForm2D,Vertex*>,Edge*>(std::pair<IntForm2D,Vertex*>(form,edge->getPrevious()->getOpposite()),edge));
if( !ret.second )
{
newNbr[ret.first->second->getAdjacent()->getParent()->getId()][ret.first->second->getAdjacent()->getId()] = edge;
newNbr[edge->getParent()->getId()][edge->getId()] = ret.first->second->getAdjacent();
ret.first->second = edge;
}
}
edge = edge->getAdjacent()->getNext();
if( edge == vertex->getParent()->getPrevious() )
{
if( firstround )
{
firstround = false;
} else
{
break;
}
}
}
}
// Update neighbour info
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
Triangle * triangle = triangulation_->getTriangle(i);
for(int j=0;j<3;j++)
{
triangle->getEdge(j)->setAdjacent(newNbr[i][j]);
}
}
triangulation_->DetermineVertices();
// Determine which component is the torus
std::vector<int> flag(triangulation_->NumberOfTriangles(),-1);
std::vector<int> visited(triangulation_->NumberOfVertices(),false);
int torusFlag = 0;
std::queue<Triangle *> q;
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
if( flag[i] != -1 )
continue;
int nTriangles = 0;
int nVertices = 0;
q.push(triangulation_->getTriangle(i));
flag[i] = i;
while( !q.empty() )
{
Triangle * t = q.front();
q.pop();
nTriangles++;
for(int j=0;j<3;j++)
{
Vertex * vertex = t->getEdge(j)->getOpposite();
if( !visited[vertex->getId()] )
{
visited[vertex->getId()] = true;
nVertices++;
}
Triangle * nbr = t->getEdge(j)->getAdjacent()->getParent();
BOOST_ASSERT( flag[nbr->getId()] == -1 || flag[nbr->getId()] == i );
if( flag[nbr->getId()] == -1 )
{
flag[nbr->getId()] = i;
q.push(nbr);
}
}
}
BOOST_ASSERT( nTriangles - 2 * nVertices == 0 || nTriangles - 2 * nVertices == -4 );
if( nTriangles - 2 * nVertices == 0 )
{
torusFlag = i;
break;
}
}
// Delete all triangles that do not have flag=torusFlag
std::vector<Triangle *> tmpTriangles;
for(int i=0;i<triangulation_->NumberOfTriangles();i++)
{
tmpTriangles.push_back(triangulation_->getTriangle(i));
}
for(int i=0,endi=tmpTriangles.size();i<endi;i++)
{
if( flag[i] != torusFlag )
{
triangulation_->DeleteTriangle(tmpTriangles[i]);
}
}
triangulation_->DetermineVertices();
}