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Repacking of .bin files containing .txt in P5 #13
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Does the crash happen without any edits? |
No crash without edits. How can I create a texture dictionary ? |
Note that the following is kind of a workaround as this functionality was meant for custom field models.
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Okay, thank you for your assistance. One more question: These "Flag2, Flag4" need to be removed to not crash the game. Is it possible for GFD studio to not add these "Flag2, Flag4" automatically ? |
Most of the environment textures in P5 are stored in ps3.cpk: model/field_tex/textures/*.bin files, which contain the .dds and a .txt file. GFD studio seems to not handle properly this .txt file, causing crash when repacking.
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