diff --git a/App/js/database.js b/App/js/database.js index 0d85297..4ee2c15 100644 --- a/App/js/database.js +++ b/App/js/database.js @@ -524,7 +524,7 @@ temp_DATABASE = { 'R305': { name: 'Resting Room', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, 'R306': { name: 'Living Room', location: 'Clock Tower', haveItemBox: !0, canSave: !0, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, 'R307': { name: 'Clock Tower Library', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, - 'R308': { name: 'Corridor to Clock Puzzle', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, + 'R308': { name: 'Chronos Corridor', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, 'R309': { name: 'Clock Puzzle', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, 'R30A': { name: 'Main Hall (2F)', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 }, 'R30B': { name: 'Tower Balcony', location: 'Clock Tower', haveItemBox: !1, canSave: !1, gameStart: !1, gameEnd: !1, skipCamHint: !1 },