diff --git a/README.md b/README.md index d099db9c..c1fb3f6f 100644 --- a/README.md +++ b/README.md @@ -47,3 +47,6 @@ Anyone can contribute by creating a pull request to their branch. Contributors c * Multiplayer has an object null reference error * WeaponBase.cs, Line 326: `if ( !string.IsNullOrEmpty( clipInfo.MuzzleFlashParticle ) )` * Could be cause by incorrect networking of clipInfo + +## Deatchmatch Elements +For now some deathmatch dependencies are included as the base uses the inventory and hud elements from the deathmatch gamemode.