From ba01ec20a00a3881defd1a86d7c818716fec4c2c Mon Sep 17 00:00:00 2001 From: Timm Luyten <4988198+timmybo5@users.noreply.github.com> Date: Sat, 5 Jun 2021 18:34:39 +0300 Subject: [PATCH 1/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c91da985..964f430e 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ A community managed simple to use weapon base for S&Box ## Goal -During the lifetime of garrysmod many weapon bases consisting of poor quality were created. The goal is to offer an easy to use yet very configurable weapon base maintained by the community for the community. +During the lifetime of garrysmod many weapon bases consisting of poor quality were created it would be a shame to see the same in S&box. The goal is to offer an easy to use yet very configurable weapon base maintained by the community for the community. ## Features From b0f75fab6c4706df21e83381f863a060932e67d9 Mon Sep 17 00:00:00 2001 From: Timm Luyten <4988198+timmybo5@users.noreply.github.com> Date: Sat, 5 Jun 2021 18:35:00 +0300 Subject: [PATCH 2/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 964f430e..c4ef46f9 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ A community managed simple to use weapon base for S&Box ## Goal -During the lifetime of garrysmod many weapon bases consisting of poor quality were created it would be a shame to see the same in S&box. The goal is to offer an easy to use yet very configurable weapon base maintained by the community for the community. +During the lifetime of garrysmod many weapon bases consisting of poor quality were created, and it would be a shame to see the same in S&box. The goal is to offer an easy to use yet very configurable weapon base maintained by the community for the community. ## Features From 5c98e925b59501e617e1acdf77cb551439e7a10f Mon Sep 17 00:00:00 2001 From: Timm Luyten <4988198+timmybo5@users.noreply.github.com> Date: Sat, 5 Jun 2021 18:50:51 +0300 Subject: [PATCH 3/3] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c4ef46f9..3675f8c3 100644 --- a/README.md +++ b/README.md @@ -53,8 +53,9 @@ If you want to test out the base just drag and drop simple-weapon-base-master in ## Usage Using the base into your own gamemode can be done by: -1. Implementing the PlayerBase class into your player class `partial class MyPlayer : PlayerBase` -2. If you want the HUD you'll need to initialize it in your game constructor +1. Implementing the PlayerBase class into your player class `partial class MyPlayer : PlayerBase` + and calling the PlayerBase constructor on your player constructor `public MyPlayer() : base() {}` +3. If you want the HUD you'll need to initialize it in your game constructor ``` public Game() {