#v1.0.0
- added specific templates to yuidoc
#0.3.1
- changed BabylonJS version from v1.11 to v1.12 to fix
scene.pick()
bug on Mac OS X (note : v1.13 and v1.14-beta render completly different - so cannot upgrade more) - adapt UI for mobile (now also works on iOS)
#0.3.0
- static
.addMethods()
accessible on bothCone
andCone.List
for user plugins - cones now tail each other on example if pass through
- modified bump animation + bump on space bar
- added a plugin example :
src/cone-plugin-example.html
options.tessalation
onnew Cone()
- special user options beginning by $
new Cone()
- license
#0.2.2
- folder organization
- added .animateColor() (still buggy)
- upgraded to babylon.1.11.js
- added .setScale() + .animateScale()
- added .moveTo()
- loop times number on animations
- switched from jsdoc to yuidoc
#0.2.1
- Cone.List animations chainable
- statefull methods accessible to Cone.List (like setAlpha, setColor ...)
#v0.2.0
- added Cone.intersectsGroundLimits()
- added Cone.widenEyes()
- added Cone.tail()
- added Cone.animateAlpha()
- added Cone.List
- added animate dispatcher method on Cone.List
- added animate dispatcher on Cone
- added Cone.queue().dequeue()
- added ability to chain and queue animation
- added custom user queues
- added Cone.then() and Cone.delay()
- setup jsdoc
#v0.1.0
- Features added to the Cone class
- Cone can now follow the pointer
- Only attach camera when alt key is pressed
- Refactored the landing page
#v0.0.1
- Cone class with a wide API to manipulate it.
- Beginning of using the 3d physics engine API of BabylonJS (CannonJS wrapper) - will drop it for an other implementation for the following (not yet mature enough).