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RELEASESNOTES.md

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RELEASES NOTES

#v1.0.0

  • added specific templates to yuidoc

#0.3.1

  • changed BabylonJS version from v1.11 to v1.12 to fix scene.pick() bug on Mac OS X (note : v1.13 and v1.14-beta render completly different - so cannot upgrade more)
  • adapt UI for mobile (now also works on iOS)

#0.3.0

  • static .addMethods() accessible on both Cone and Cone.List for user plugins
  • cones now tail each other on example if pass through
  • modified bump animation + bump on space bar
  • added a plugin example : src/cone-plugin-example.html
  • options.tessalation on new Cone()
  • special user options beginning by $ new Cone()
  • license

#0.2.2

  • folder organization
  • added .animateColor() (still buggy)
  • upgraded to babylon.1.11.js
  • added .setScale() + .animateScale()
  • added .moveTo()
  • loop times number on animations
  • switched from jsdoc to yuidoc

#0.2.1

  • Cone.List animations chainable
  • statefull methods accessible to Cone.List (like setAlpha, setColor ...)

#v0.2.0

  • added Cone.intersectsGroundLimits()
  • added Cone.widenEyes()
  • added Cone.tail()
  • added Cone.animateAlpha()
  • added Cone.List
  • added animate dispatcher method on Cone.List
  • added animate dispatcher on Cone
  • added Cone.queue().dequeue()
  • added ability to chain and queue animation
  • added custom user queues
  • added Cone.then() and Cone.delay()
  • setup jsdoc

#v0.1.0

  • Features added to the Cone class
  • Cone can now follow the pointer
  • Only attach camera when alt key is pressed
  • Refactored the landing page

#v0.0.1

  • Cone class with a wide API to manipulate it.
  • Beginning of using the 3d physics engine API of BabylonJS (CannonJS wrapper) - will drop it for an other implementation for the following (not yet mature enough).