An example of how to use the Tilia packages to create great content with VRTK v4.
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Updated
Apr 24, 2024 - C#
An example of how to use the Tilia packages to create great content with VRTK v4.
[WIP] Java ASM library written in C#
The GameFramework is a layer on top of Unreal Engines Gameplay Framework. It includes destinct game states and functionalities for logo movies, start- and main menus, scalability settings, loading screens and save games.
A work-in-progress cyberpunk online role-playing game.
[WIP] Simple roguelike game, which I develop to learn Unity game engine.
Simple yet powerful RAT for Windows machines.
Grabs Images and resources used by ContentDeliveryManager in Windows 10
An WIP Cross-Platform Code Editor with extensions support, without the Electron.JS bloat that eats up your ram. bulit with AvaloniaUI (C#)
Keeping track of worked hours, working flexible, but writing a fixed amount each day.
A compatibility layer for Derail Valley mods wishing to interface with job generation.
World Clock is a Windows desktop app that can quickly show the same time in different timezones
A note-keeper/time record for targeted case management or support broker billing that stores everything in a LiteDB database
An application to download manga and other stuff. Based on MangaRipper.
Think brick breaker meets pinball in the middle of a neon factory.
A WPF-Like GUI System Implementation for MonoGame
Toolkit for geometric morphometry.
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