The Broadcast
sample can stream video and audio to multi Unity applications.
This sample can use in combination with other samples below.
This sample uses build-in render pipeline. If you want to try High-Definition Render pipeline or Universal Render Pipeline, please try Render Pipeline Sample.
Recommend enabling Hardware Encoder support
on the Render Streaming
inspector to improve performance using hardware acceleration.
- Launch the signaling server using public mode. Please refer to this link for launching.
-
Build a scene as a receiver (ex.
Receiver
scene) in Unity Editor, and launch an application. -
Open
Broadcast
scene.
- Specify IP address of the signaling server to the
Signaling URL
parameter on the inspector.
-
Click on the Play button in Unity Editor.
-
Operate the receiver and check the streaming video/audio correctly.