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client_async.go
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/*
* Copyright Go-IIoT (https://github.com/goiiot)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package libmqtt
import (
"context"
"crypto/tls"
"strings"
"sync"
"sync/atomic"
)
// Client type for *AsyncClient
type Client = *AsyncClient
// NewClient create a new mqtt client
func NewClient(options ...Option) (Client, error) {
c := defaultClient()
for _, setOption := range options {
err := setOption(c, &c.options)
if err != nil {
return nil, err
}
}
c.addWorker(c.handleTopicMsg, c.handleMsg)
return c, nil
}
// AsyncClient is the async mqtt client implementation
type AsyncClient struct {
// Deprecated: use ConnectServer instead (will be removed in v1.0)
servers []string
// Deprecated: use ConnectServer instead (will be removed in v1.0)
secureServers []string
options connectOptions // client wide connection options
msgCh chan *message // error channel
sendCh chan Packet // pub channel for sending publish packet to server
recvCh chan *PublishPacket // recv channel for server pub receiving
idGen *idGenerator // Packet id generator
router TopicRouter // Topic router
persist PersistMethod // Persist method
connectedServers *sync.Map
workers *sync.WaitGroup // Workers (goroutines)
log *logger // client logger
// success/error handlers
pubHandler PubHandleFunc
subHandler SubHandleFunc
unsubHandler UnsubHandleFunc
netHandler NetHandleFunc
persistHandler PersistHandleFunc
ctx context.Context // closure of this channel will signal all client worker to stop
exit context.CancelFunc // called when client exit
stopSig <-chan struct{}
}
// create a client with default options
func defaultClient() *AsyncClient {
ctx, exitFunc := context.WithCancel(context.Background())
return &AsyncClient{
servers: make([]string, 0, 1),
secureServers: make([]string, 0, 1),
options: defaultConnectOptions(),
msgCh: make(chan *message, 10),
sendCh: make(chan Packet, 1),
recvCh: make(chan *PublishPacket, 1),
router: NewTextRouter(),
idGen: newIDGenerator(),
persist: NonePersist,
connectedServers: new(sync.Map),
workers: new(sync.WaitGroup),
ctx: ctx,
exit: exitFunc,
stopSig: ctx.Done(),
}
}
// Handle register subscription message route
//
// Deprecated: use HandleTopic instead, will be removed in v1.0
func (c *AsyncClient) Handle(topic string, h TopicHandler) {
if h != nil {
c.log.v("CLI registered topic handler, topic =", topic)
c.router.Handle(topic, func(client Client, topic string, qos QosLevel, msg []byte) {
h(topic, qos, msg)
})
}
}
// HandleTopic add a topic routing rule
func (c *AsyncClient) HandleTopic(topic string, h TopicHandleFunc) {
if h != nil {
c.log.v("CLI registered topic handler, topic =", topic)
c.router.Handle(topic, h)
}
}
// Connect to all designated servers
//
// Deprecated: use Client.ConnectServer instead (will be removed in v1.0)
func (c *AsyncClient) Connect(h ConnHandler) {
c.log.v("CLI connect to server, handler =", h)
connHandler := func(client Client, server string, code byte, err error) {
h(server, code, err)
}
for _, s := range c.servers {
options := c.options.clone()
options.connHandler = connHandler
c.addWorker(func() { options.connect(c, s, c.options.protoVersion, c.options.firstDelay) })
}
for _, s := range c.secureServers {
secureOptions := c.options.clone()
secureOptions.connHandler = connHandler
secureOptions.tlsConfig = &tls.Config{
ServerName: strings.SplitN(s, ":", 1)[0],
}
c.addWorker(func() { secureOptions.connect(c, s, secureOptions.protoVersion, secureOptions.firstDelay) })
}
}
// Publish message(s) to topic(s), one to one
func (c *AsyncClient) Publish(msg ...*PublishPacket) {
if c.isClosing() {
return
}
for _, m := range msg {
if m == nil {
continue
}
p := m
if p.Qos > Qos2 {
p.Qos = Qos2
}
if p.Qos != Qos0 {
if p.PacketID == 0 {
p.PacketID = c.idGen.next(p)
if err := c.persist.Store(sendKey(p.PacketID), p); err != nil {
notifyPersistMsg(c.msgCh, p, err)
}
}
}
select {
case <-c.stopSig:
return
case c.sendCh <- p:
}
}
}
// Subscribe topic(s)
func (c *AsyncClient) Subscribe(topics ...*Topic) {
if c.isClosing() {
return
}
c.log.d("CLI subscribe, topic(s) =", topics)
s := &SubscribePacket{Topics: topics}
s.PacketID = c.idGen.next(s)
select {
case <-c.stopSig:
return
case c.sendCh <- s:
return
}
}
// UnSubscribe topic(s)
// Deprecated: use Unsubscribe instead, will be removed in v1.0
func (c *AsyncClient) UnSubscribe(topics ...string) {
c.Unsubscribe(topics...)
}
// Unsubscribe topic(s)
func (c *AsyncClient) Unsubscribe(topics ...string) {
if c.isClosing() {
return
}
c.log.d("CLI unsubscribe topic(s) =", topics)
u := &UnsubPacket{TopicNames: topics}
u.PacketID = c.idGen.next(u)
select {
case <-c.stopSig:
return
case c.sendCh <- u:
}
}
// Wait will wait for all connections to exit
func (c *AsyncClient) Wait() {
if c.isClosing() {
return
}
c.log.i("CLI wait for all workers")
c.workers.Wait()
}
// Destroy will disconnect form all server
// If force is true, then close connection without sending a DisconnPacket
func (c *AsyncClient) Destroy(force bool) {
c.log.d("CLI destroying client with force =", force)
if force {
c.exit()
} else {
c.connectedServers.Range(func(key, value interface{}) bool {
c.Disconnect(key.(string), nil)
return true
})
c.exit()
}
}
// Disconnect from one server
// return true if DisconnPacket will be sent
func (c *AsyncClient) Disconnect(server string, packet *DisconnPacket) bool {
if packet == nil {
packet = &DisconnPacket{}
}
if val, ok := c.connectedServers.Load(server); ok {
conn := val.(*clientConn)
atomic.StoreUint32(&conn.parentExit, 1)
conn.send(packet)
select {
case <-conn.stopSig:
// wait for conn to exit
case <-c.stopSig:
return false
}
return true
}
return false
}
func (c *AsyncClient) addWorker(workerFunc ...func()) {
if c.isClosing() {
return
}
for _, f := range workerFunc {
c.workers.Add(1)
go func(f func()) {
defer c.workers.Done()
f()
}(f)
}
}
func (c *AsyncClient) isClosing() bool {
select {
case <-c.stopSig:
return true
default:
return false
}
}
func (c *AsyncClient) handleTopicMsg() {
for {
select {
case <-c.stopSig:
return
case pkt, more := <-c.recvCh:
if !more {
return
}
c.addWorker(func() { c.router.Dispatch(c, pkt) })
}
}
}