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bdb48.sh
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BITCOIN_ROOT=$(pwd)
# Pick some path to install BDB to, here we create a directory within the gamecredits directory
BDB_PREFIX="${BITCOIN_ROOT}/db4"
mkdir -p $BDB_PREFIX
# Fetch the source and verify that it is not tampered with
wget 'http://download.oracle.com/berkeley-db/db-4.8.30.NC.tar.gz'
echo '12edc0df75bf9abd7f82f821795bcee50f42cb2e5f76a6a281b85732798364ef db-4.8.30.NC.tar.gz' | sha256sum -c
# -> db-4.8.30.NC.tar.gz: OK
tar -xzvf db-4.8.30.NC.tar.gz
# Build the library and install to our prefix
cd db-4.8.30.NC/build_unix/
# Note: Do a static build so that it can be embedded into the exectuable, instead of having to find a .so at runtime
../dist/configure --enable-cxx --disable-shared --with-pic --prefix=$BDB_PREFIX
make install
# Configure Gamecredits Core to use our own-built instance of BDB
cd $BITCOIN_ROOT
./configure LDFLAGS="-L${BDB_PREFIX}/lib/" CPPFLAGS="-I${BDB_PREFIX}/include/"