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TODO: artifacts.one_remaining() -- need a buffer distance? #12

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jGaboardi opened this issue Jul 31, 2024 · 0 comments
Open

TODO: artifacts.one_remaining() -- need a buffer distance? #12

jGaboardi opened this issue Jul 31, 2024 · 0 comments
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jGaboardi commented Jul 31, 2024

Clip limit for buffer of voronoi_skeleton() in artifacts.one_remaining()?

new_connections, splitters = voronoi_skeleton(
edges[es_mask].geometry, # use edges that are being dropped
poly=artifact.geometry,
snap_to=relevant_targets.geometry.iloc[target_nearest], # snap to nearest
max_segment_length=max_segment_length,
buffer=clip_limit, # TODO: figure out if we need this
clip_limit=clip_limit,
consolidation_tolerance=consolidation_tolerance,
)
split_points.extend(splitters)

@jGaboardi jGaboardi transferred this issue from uscuni/simplification Oct 3, 2024
@jGaboardi jGaboardi changed the title TODO: core.algorithms.simplfy.one_remaining() -- need a buffer distance? TODO: artifacts.one_remaining() -- need a buffer distance? Dec 5, 2024
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