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I understand that when I now add an FmodEventEmitter, add an event to it, it is going to be loaded from the FmodBankLoader without any additional loading which is for performance reasons.
Is there anything else to it, or am I doing it wrong 😆 ?
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I wasn't sure if I understood the docs (https://fmod-gdextension.readthedocs.io/en/latest/user-guide/3-nodes/) correctly here. I added a scene with an
FmodBankLoader
in it, where I add all the banks we're using in the project and set this scene to be on Autoload.I understand that when I now add an
FmodEventEmitter
, add an event to it, it is going to be loaded from theFmodBankLoader
without any additional loading which is for performance reasons.Is there anything else to it, or am I doing it wrong 😆 ?
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