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configure-vs2017.cmd
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configure-vs2017.cmd
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echo OFF
SET f=%cd%
set "current=%f:\=/%"
SET builddir=%current%/local
if not exist "build\USD" mkdir build\USD
cd build\USD
IF NOT "%VisualStudioVersion%"=="15.0" call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
set tbb_lib="tbb.lib"
REM if "%~1"=="debug" (set tbb_debug="-DTBB_USE_DEBUG_BUILD:INT=1")
REM if "%~1"=="debug" (set tbb_lib="tbb_debug.lib")
REM if "%~1"=="Debug" (set tbb_debug="-DTBB_USE_DEBUG_BUILD:INT=1")
REM if "%~1"=="Debug" (set tbb_lib="tbb_debug.lib")
REM echo "configuring for %tbb_debug% *******"
REM Pixar's suggested values, different than build-club's
REM -DOPENEXR_LOCATION=C:\path\to\openexr ^
REM -DPTEX_INCLUDE_DIR=C:\path\to\ptex ^
REM -DOIIO_BASE_DIR=C:\path\to\openimageio ^
REM -DBOOST_ROOT=C:\path\to\boost ^
echo ON
cmake "%~1" ^
-G "Visual Studio 15 2017 Win64" ^
-DPXR_VALIDATE_GENERATED_CODE=OFF ^
-DPXR_BUILD_MAYA_PLUGIN=0 ^
-DPXR_BUILD_KATANA_PLUGIN=0 ^
-DPXR_BUILD_ALEMBIC_PLUGIN=1 ^
-DPXR_ENABLE_HDF5_SUPPORT=0 ^
-DCMAKE_INSTALL_PREFIX="%builddir%" ^
-DCMAKE_PREFIX_PATH="%builddir%" ^
-DALEMBIC_DIR="%builddir%" ^
-DDOUBLE_CONVERSION_DIR="%builddir%" ^
-DGLEW_LOCATION="%builddir%" ^
-DOIIO_LOCATION="%builddir%" ^
-DOPENEXR_ROOT_DIR="%builddir%" ^
-DOPENSUBDIV_ROOT_DIR="%builddir%" ^
-DPTEX_LOCATION="%builddir%" ^
-DQT_ROOT_DIR="%builddir%" ^
-DHDF5_ROOT="%builddir%" ^
-DTBB_INCLUDE_DIRS="%builddir%/include" ^
-DTBB_tbb_LIBRARY="%builddir%/lib/%tbb_lib%" ^
-DQt5Core_DIR="C:\qt\5.7\msvc2015_64\lib\cmake\Qt5Core" ^
-DQt5Gui_DIR="C:\qt\5.7\msvc2015_64\lib\cmake\Qt5Gui" ^
-DQt5OpenGL_DIR="C:\qt\5.7\msvc2015_64\lib\cmake\Qt5OpenGL" ^
-DQt5Network_DIR="C:\qt\5.7\msvc2015_64\lib\cmake\Qt5Network" ^
-DQt5Xml_DIR="C:\qt\5.7\msvc2015_64\lib\cmake\Qt5Xml" ^
-DPYSIDE_BIN_DIR="C:\Python27\Scripts" ^
-DBoost_INCLUDE_DIR="%builddir%/include" -DBoost_LIBRARY_DIR="%builddir%/lib" ^
-DPXR_INSTALL_LOCATION="%builddir%"