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Interesting observation. It never came to my mind the normalize() may not be safe and the behavior depends on the drivers. Although, I never seem to have a problem with the default implementation on my NVIDIA, I assume your suggestion makes total sense to make it safer.
The first three
normalize()
indrawSegment()
of polyline.geom may have trouble with arbitrary input.I had to define
In my observation, ATI drivers do the right thing, NVIDIA and Intel drivers return something unreasonable.
The second pair of
normalize()
are maybe safe (?).The text was updated successfully, but these errors were encountered: