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explorer_exdf_files
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#### EXDF RESEARCH #### By Ioncannon
Current research on EXDF files
!!!NOTE: FILE IS IN BIG ENDIAN FORM!!!
===HEADER=== (Header is 32 bytes, padded with 0s)
0x000: Signature Int32; "EXDF"
0x004: Version Short; Seems to be always 0x0002
0x006: Unknown Short;
0x008: Offset Table Size Int32; Size of the offset table (below)
0x00C: Data Section Size Int32; Size of the string data section
0x00F: Padding ;Up to 0x1F
===OFFSET TABLE=== (starts 0x1F(32) bytes from 0x00)
0x000: Index Int32; These continue on from page to page, not starting at 0 in every file.
0x004: Offset Int32; Points to a string segment in the data section
===DATA SECTION=== (starts after [Offset Table] or [Offset Table Size] * 0x08 + 0x1F) THIS IS MOST LIKELY DEFINED IN EXH file.
0x000: Size of chunk Int32; Starting after this header
0x004: Unknown Short;
0x006: Data Chunk
String Chunk ;After Data Chunk, look in EXH for size of data chunk to skip
~~~~~DEFINED IN EXH FILE~~~~~~~~~~~~
------Data Types-----
>=0x19: bitflags *
0xb: 4 ints packed in 64 bits
0x9: float
0x7: uint
0x6: int
0x5: ushort
0x4: short
0x3: ubyte
0x2: byte
0x1: bool
0x0: string
*If greater or equal to 0x19, subtract datatype by 0x19. This value is the position of the bit in the data
at the given offset. If bit == 1, true else false.
------Variables------
Special variables can be within strings. The follow the format:
0x00: Start Marker, always 0x02
0x01: Type
0x02: Size of payload including End Marker
0x03: Payload
0x--: End marker, always 0x03
Known Types:
0x13: Color Change
0x20: Value Amount?
0x27: Name Start, (0x01 0x01 0x01 0x01)
0x27: Name End, (0xCF 0x01 0x01 0x01)
0x28: Icon?
0x2E: Autotranslate
Examples:
<Player First Name>: 02 2C 0D FF 07 02 29 03 EB 02 03 FF 02 20 02 03 (File 0x67A9C0A, 0x1A79)
<Player Last Name>: 02 2C 0D FF 07 02 29 03 EB 02 03 FF 02 20 03 03
<HQ ICON> 02 28 0A FF 06 41 64 64 6F 6E 0A 01 03
<Gil Amount> 02 20 03 E8 03 03