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main.cc
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#include <bits/stdc++.h>
#include <SDL2/SDL.h>
#include "config.hpp"
#define center SDL_WINDOWPOS_CENTERED
#define width 1000
#define height 700
SDL_Window * window = nullptr;
SDL_Renderer * renderer = nullptr;
SDL_Event event;
bool isrunning = true;
int n, a, b;
void plot(int arr[]);
void quit() {
isrunning = false;
}
void bubble_sort(int arr[]) {
for (int i = 0; i < n; i++) {
for (int j = 0; j < n - 1; j++) {
if (input() == 1) return;
if (arr[j] > arr[j + 1]) {
swap_pos(arr, arr[j], arr[j + 1]);
}
}
}
}
void interchange_sort(int arr[]) {
for (int i = 0; i < n - 1; i++) {
for (int j = i + 1; j < n; j++) {
if (input() == 1) return;
if (arr[i] > arr[j]) {
swap_pos(arr, arr[i], arr[j]);
}
}
}
}
void select_sort(int arr[]) {
for (int i = 0; i < n - 1; i++) {
if (input() == 1) return;
int &min = arr[i];
int k = min_element(arr + i + 1, arr + n) - arr;
if (min > arr[k]) {
swap_pos(arr, min, arr[k]);
}
}
}
void insert_sort(int arr[]) {
for (int i = 1; i < n; i++) {
if (input() == 1) return;
start(arr);
int j = i - 1;
while (j >= 0 && arr[i] < arr[j]) j--;
int k = arr[i];
for (int m = i; m >= j + 1; m--) {
arr[m] = arr[m - 1];
}
arr[j + 1] = k;
}
}
void merge_sort(int arr_t[], int arr[], int left, int right) {
if (left == right) {
return;
}
int mid = left + (right - left) / 2;
merge_sort(arr_t, arr, left, mid);
merge_sort(arr_t, arr, mid + 1, right);
int i = left, j = mid + 1, cur = 0;
while (i <= mid || j <= right) {
if (i > mid) {
arr_t[cur++] = arr[j++];
} else if (j > right) {
arr_t[cur++] = arr[i++];
} else if (arr[i] > arr[j]) {
arr_t[cur++] = arr[j++];
} else {
arr_t[cur++] = arr[i++];
}
}
for (int k = 0; k < cur; k++) {
arr[left + k] = arr_t[k];
start(arr);
}
}
void quick_sort(int arr[], int left, int right) {
if (!is_sorted(arr, arr + n)) {
int pivot = arr[left + (right - left) / 2];
int i = left, j = right;
while (i < j) {
while (arr[i] < pivot) i++;
while (arr[j] > pivot) j--;
if (i <= j) swap_pos(arr, arr[i++], arr[j--]);
}
if (left < j) quick_sort(arr, left, j);
if (i < right) quick_sort(arr, i, right);
}
}
void count_sort(int arr[], int n, int exp = 1) {
int arr_t[10], arr_t2[n];
memset(arr_t, 0, sizeof arr_t);
for (int i = 0; i < n; i++) {
arr_t[ (arr[i] / exp) % 10]++;
}
for (int i = 1; i < 10; i++) {
arr_t[i] += arr_t[i - 1];
}
for (int i = n - 1; i >= 0; i--) {
arr_t2[ --arr_t[ (arr[i] / exp) % 10] ] = arr[i];
}
for (int i = 0; i < n; i++) {
start(arr);
arr[i] = arr_t2[i];
}
}
void radix_sort(int arr[]) {
int max = *max_element(arr, arr + n);
for (int exp = 1; max / exp > 0; exp *= 10) {
count_sort(arr, n, exp);
}
}
int binary_search(int arr[], int x, int left, int right) {
if(is_sorted(arr, arr + right + 1)) {
int mid;
do {
mid = left + (right - left) / 2;
if(x < arr[mid]) right = mid - 1;
else if(x > arr[mid]) left = mid + 1;
else return mid;
}
while (left != right);
}
return -1;
}
int f() {
return rand() % (b - a + 1) + a;
}
void init(int arr[]) {
srand(time(nullptr));
generate(arr, arr + n, f);
}
void plot(int arr[]) {
SDL_SetRenderDrawColor(renderer, 0xff, 0xff, 0xff, 0xff);
for (int i = 0; i < n; i++) {
SDL_RenderDrawLine(renderer, i, height, i, height - arr[i]);
}
}
int main() {
window = SDL_CreateWindow("SDL2", center, center, width, height, SDL_WINDOW_SHOWN);
renderer = SDL_CreateRenderer(window, -1, 0);
scanf("%d %d %d", &n, &a, &b);
int arr[n], arr_t[n];
init(arr);
radix_sort(arr);
SDL_Delay(1000);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}