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Lower Vulkan 1.3 example requirements #2121

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rongcuid opened this issue Jan 2, 2023 · 2 comments · Fixed by #2123
Closed

Lower Vulkan 1.3 example requirements #2121

rongcuid opened this issue Jan 2, 2023 · 2 comments · Fixed by #2123

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@rongcuid
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rongcuid commented Jan 2, 2023

Template

If you dont understand something just leave it.
If you can provide more detailed information than the template allows for, please ignore the template and present all of your findings.

  • Version of vulkano: TODO
  • OS: TODO
  • GPU (the selected PhysicalDevice): TODO
  • GPU Driver: TODO
  • Upload of a reasonably minimal complete main.rs file that demonstrates the issue: TODO

Issue

The Vulkan 1.3 triangle example doesn't exactly need Vulkan 1.3 API. You can lower the API requirement (for physical devices) to 1.0, and enable khr_dynamic_rendering in DeviceExtensions.

@Rua
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Rua commented Jan 3, 2023

When I made this, I wanted to avoid complicating the example code (since it's meant as an introduction). But maybe you're right, it should work with khr_dynamic_rendering too.

@rongcuid
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rongcuid commented Jan 3, 2023

I guess if you rephrase it as "triangle using dynamic rendering", you can say it requires Vulkan 1.3 or the dynamic rendering extension.

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